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  #11  
Old July 2nd, 2007, 02:04 AM

Saint_Dude Saint_Dude is offline
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Default Re: Awe

In order to be affected by the Eye shield, a unit only has to swing a melee attack at the shield holder. Actually hitting or causing damage is not required.

However, I do think swinging is required. And with the +10 Awe very few units are actually going to take a swing. Thus the Eye shield isn't going to be that useful. Same with the charcoal shield for that matter. You can't be hurt by a fire shield if you don't swing at it.
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  #12  
Old July 3rd, 2007, 04:24 AM
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Default Re: Awe

It has been reported that the petrification effect from the Aegis does work even on awed opponents, I believe. Nasty.
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  #13  
Old July 3rd, 2007, 04:34 AM

Micah Micah is offline
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Default Re: Awe

don't ignore melee protections entirely on your awe unit, since berserkers and undead chaff are both perfect morale and fairly common
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  #14  
Old July 3rd, 2007, 01:04 PM
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Default Re: Awe

Quote:
Micah said:
don't ignore melee protections entirely on your awe unit, since berserkers and undead chaff are both perfect morale and fairly common
Also, mindless units like the mind controlled lobo guards, or summoned statues also have perfect morale.

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  #15  
Old July 3rd, 2007, 01:49 PM

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Default Re: Awe

As prophet with a command of 305 units he too valuable to send into battle.

He has shield of valor, frost brand, robe of shadows, barkskin amulet, fire helmet, boots of the messenger, and amulet of resilience. The barkskin gives him a armor of 12 and the helmet offsets with a fire resistance of 25. I should probably trade the resilience for a luck, but he is mainly a spell caster.

I know if I turn him into a SC he will get muted in the first battle. That is just the way it works. I have never had much luck with SC's. Besides I figure he is doing more good keeping his 300 troops fighting.
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  #16  
Old July 3rd, 2007, 09:17 PM
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Default Re: Awe

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As prophet with a command of 305 units he too valuable to send into battle.
Heh, I didn't understand what you were saying at first, I thought you wanted to use him just to shuttle your armies around. You mean too valuable to send him into melee, right?

If he's just sitting in the back and casting, I'd say replace the Valor shield with a Lucky Coin, and the barkskin ammy with an MR pendant. Forget about his Awe bonus if you're not using him in melee. Is he human (with like 12HP or something)? Does he have any magic paths, or just H3?
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  #17  
Old July 3rd, 2007, 09:54 PM

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Default Re: Awe

Surely shield of valor and barkskin amulet are exactly the right things to keep him alive from a stray arrow?
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  #18  
Old July 3rd, 2007, 10:07 PM
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Default Re: Awe

He's already got a robe of shadows, and he'll add luck.

I've rarely seen arrows penetrate all the way to the mages in the backfield, unless there's a commander set to fire rear. If he's playing SP, then Bogus is probably the only place he needs to worry about that happening.
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  #19  
Old July 3rd, 2007, 10:30 PM
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Default Re: Awe

Quote:
vfb said:
He's already got a robe of shadows, and he'll add luck.

I've rarely seen arrows penetrate all the way to the mages in the backfield, unless there's a commander set to fire rear. If he's playing SP, then Bogus is probably the only place he needs to worry about that happening.
Oh my god. I HATE Bogus so much. He killed like 5 of my indie commanders in a single battle =\ I sent an army of 300 up against his crew and he killed all my commanders!

Now you know what happened? The same province with bogus has the vampire count random in it, so it's even harder to take x.x

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  #20  
Old July 3rd, 2007, 10:40 PM
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Default Re: Awe

lol Sounds like that province is destined to be ruled by indies.
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