|
|
|
|
|
June 18th, 2008, 05:40 AM
|
|
Corporal
|
|
Join Date: Mar 2008
Posts: 153
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Victorious Nation Data
Game: VesperBat
Game Thread: http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1
Players: 15
Mods: Worthy Heroes
Winner: Profanicus
Era: Late
Race: Midgard
|
June 18th, 2008, 04:29 PM
|
|
First Lieutenant
|
|
Join Date: Sep 2004
Location: N. California
Posts: 624
Thanks: 7
Thanked 29 Times in 3 Posts
|
|
Four games recorded
I seem to have neglected my duties and missed a few games, my apologies.
Gratz to Profanicus and Zeldor for being first on the board with Midgard and Mid TC.
Should i put the team game winning nations in the winning nation tally? I didn't before, but i can't really think of a reason not to.
|
June 19th, 2008, 01:48 PM
|
Lieutenant General
|
|
Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
|
|
Re: Four games recorded
tyrant, you have done a great community service by maintaining this list.
The more diluted it gets, however, the less useful a tool it becomes.
If it is not too great a burden, my personal suggestion would be to maintain 3 categories:
1. Team Games
2. Games for newer Players
3. Normal mp games
A breakdown into 3 categories allows some conclusions be drawn about the relative capabilities of various races in the large mp game setting.
A team game really does not serve this goal, and newer players may be able to win games with races without facing communions, reverse communions, and the assortment of nastier things that experienced players will throw at you if they have the reigns of an s nation in the endgame.
regardless of your decision, thank you for keeping the thread.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
|
June 19th, 2008, 02:02 PM
|
|
Lieutenant Colonel
|
|
Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
|
|
Re: Four games recorded
I completely agree with Xietor.
It will require a quite big amount of work though.
|
June 20th, 2008, 04:46 AM
|
Corporal
|
|
Join Date: Feb 2008
Posts: 150
Thanks: 0
Thanked 10 Times in 9 Posts
|
|
Re: Four games recorded
Game Fruitbat
Players: 8,
new players, dead seas.
Mods: Worthy Heroes
Age: Early
Winner: fantasma
Race: Marverni
|
June 20th, 2008, 10:28 PM
|
|
First Lieutenant
|
|
Join Date: Sep 2004
Location: N. California
Posts: 624
Thanks: 7
Thanked 29 Times in 3 Posts
|
|
Re: Four games recorded
Would not mind doing it, but other than self-declaration how would I differentiate the newbie games? For instance, should the first n games recorded be considered newbie games? When i first created this i combed through the forum for all the completed games that had threads that i could decipher, and I'd say those games were all newbie games. What about games with a bunch of inexperienced players and one or two ringers? There are a fair number of those.
To my mind, the number of players in the game is probably an even more important variable and i should have set the bar at 8 or 10 instead of 6. A nation that defeats five opponents has not been compared to even a third of the others. Then there's Mods. Should Mod games really be compared to regular ones? Also,many games go unreported, and many many games "stop" instead of ending and the reported winner is the leader at that point, as is determined by that group of players. I got no problem with that, but does it really say anything about the strength of a nation if it wins 'cause a particular small group of players decided the game should go to the person with, say, the best global or the biggest army? <shrug> I could go on at great length here, but i think that my point is close to obvious.
The fact is that this list has curiosity value, but it ain't really the sort of hard data that permits either fine or definite conclusions.
I often have dead time a work these days, so I will have a go at a revised list with obvious newbie games and smaller games combed out and post it separately.
|
June 21st, 2008, 08:16 AM
|
|
Sergeant
|
|
Join Date: Nov 2007
Posts: 397
Thanks: 14
Thanked 15 Times in 10 Posts
|
|
Re: Ladder system?
I remember when I played homm3 online years ago, they had a ladder system, that may help. I think the civ community had something similar, and a fella proposed one to the kohan community.
|
June 21st, 2008, 07:36 PM
|
|
First Lieutenant
|
|
Join Date: Sep 2004
Location: N. California
Posts: 624
Thanks: 7
Thanked 29 Times in 3 Posts
|
|
Re: Ladder system?
There was an attempt at a ladder once, but the large number of players in a proper Dom3 game plus the long duration makes it dodgey except for duels.
|
June 29th, 2008, 06:40 AM
|
Corporal
|
|
Join Date: Jun 2007
Location: France
Posts: 123
Thanks: 40
Thanked 0 Times in 0 Posts
|
|
Re: Ladder system?
Game: Manatee
Game thread: http://www.shrapnelcommunity.com/thr...=&fpart=1&vc=1
Players: 17 ( newbies )
Mods: no
Winner: me
Era: Early
Race: Kalaisa
|
June 30th, 2008, 06:00 AM
|
First Lieutenant
|
|
Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
|
|
Re: Ladder system?
Game Fracture
Players: 16
Mods: Worthy Heroes
Age: Late
Winner: calmon
Race: Marignon
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|