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				December 11th, 2008, 10:02 AM
			
			
			
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 Major General |  | 
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				 Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion 
 Yeah, graphs off is my vote. 
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				December 11th, 2008, 11:04 AM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion 
 The switch of:--nonationinfo  .....No info at all on other nations
 would be good also but so far I cant seem to get it to work the way Im thinking its supposed to. Maybe Johan will fix it before we start.
 
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				December 11th, 2008, 12:40 PM
			
			
			
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 Major General |  | 
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				 Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion 
 Oh, also make sure renaming is on. 
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				December 11th, 2008, 04:46 PM
			
			
			
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 Lieutenant General |  | 
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				 Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion 
 I'm normally very against graphs off, but I guess I can see the RP argument. It does leave a lot more potential for someone to run away with the game though, especially with VPs. |  
	
		
	
	
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				December 11th, 2008, 04:55 PM
			
			
			
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				 Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion 
 Well, yeah, I don't see anything bad in this, if the other nations weren't able to share informations about potential common threats both through diplomacy nor reports, seems just right the strong one will win    
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				December 11th, 2008, 09:08 PM
			
			
			
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 Sergeant |  | 
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				 Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion 
 I agree with graphs off |  
	
		
	
	
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				December 12th, 2008, 03:55 AM
			
			
			
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 Corporal |  | 
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				 Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion 
 Right, the MA game is up, please begin mailing pretenders. |  
	
		
	
	
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				December 12th, 2008, 05:08 AM
			
			
			
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 General |  | 
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				 Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion 
 
	Quote: 
	
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					Originally Posted by quantum_mechani  I'm normally very against graphs off, but I guess I can see the RP argument. It does leave a lot more potential for someone to run away with the game though, especially with VPs. |  Indeed. Graphs off in a VP game is a sure means to disaster. Just chiming in, having been is a similar game recently. |  
	
		
	
	
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				December 12th, 2008, 05:18 AM
			
			
			
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 Corporal |  | 
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				 Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion 
 Well, in the interests of random dangerous experimentation, graphs are off. We'll have to see how it works overall and adjust the format as time goes on. |  
	
		
	
	
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				December 12th, 2008, 06:20 AM
			
			
			
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			|  | Lieutenant Colonel |  | 
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				 Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion 
 Pretender in! Can we open the old thread again now? We have all the introductions and first chapters there   |  
	
		
	
	
	
	
	
	
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