Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
I'm normally very against graphs off, but I guess I can see the RP argument. It does leave a lot more potential for someone to run away with the game though, especially with VPs.
Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
Quote:
Originally Posted by quantum_mechani
I'm normally very against graphs off, but I guess I can see the RP argument. It does leave a lot more potential for someone to run away with the game though, especially with VPs.
Indeed. Graphs off in a VP game is a sure means to disaster. Just chiming in, having been is a similar game recently.
Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
Well, in the interests of random dangerous experimentation, graphs are off. We'll have to see how it works overall and adjust the format as time goes on.