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June 2nd, 2009, 12:18 AM
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Sergeant
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Join Date: Jan 2009
Location: Reno, NV
Posts: 353
Thanks: 10
Thanked 14 Times in 6 Posts
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Re: Bloodless - Less micro game [recruiting]
I could make blood stones available (copying boots and modding it accordingly).
6 players should be enough for a game. Anyone has suggestion for the map?
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June 2nd, 2009, 02:43 AM
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Second Lieutenant
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Join Date: Jun 2008
Location: Ontario, Canada
Posts: 477
Thanks: 3
Thanked 7 Times in 7 Posts
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Re: Bloodless - Less micro game [recruiting]
If you're still taking players I'd like to join up with Shinuyama if at all possible.
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June 2nd, 2009, 11:03 AM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Bloodless - Less micro game [recruiting]
Quote:
Originally Posted by P3D
I could make blood stones available (copying boots and modding it accordingly).
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Sounds good; but I'm also fine with leaving them out if you prefer.
Quote:
Originally Posted by P3D
6 players should be enough for a game. Anyone has suggestion for the map?
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Looks like we're now up to 7 players. Parganos (possibly with dead seas) is a nice map but with fewer provinces per player than you intended.
I've also always liked The Land of Loemendor (on the llamaserver if you want to take a look).
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June 2nd, 2009, 11:44 AM
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First Lieutenant
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Join Date: May 2008
Location: Perth, Western Australia
Posts: 731
Thanks: 17
Thanked 36 Times in 17 Posts
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Re: Bloodless - Less micro game [recruiting]
would anyone actually make blood stones with no blood magic available? i doubt anyone is taking a nation which has decent blood casters?
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June 2nd, 2009, 12:40 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Bloodless - Less micro game [recruiting]
My thought was that they would no longer be "blood stones" in the sense that another path would be substituted for blood in the forging cost. They of course wouldn't generate gems, but would still boost E by 1.
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June 5th, 2009, 01:52 AM
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Sergeant
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Join Date: Jan 2009
Location: Reno, NV
Posts: 353
Thanks: 10
Thanked 14 Times in 6 Posts
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Re: Bloodless - Less micro game [recruiting]
Mod should be working, and is available for downloading.
Map was set to Parganos but will be changed.
Unofortunately I could not modify Blood stones as requried, so they are out.
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June 5th, 2009, 01:52 AM
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Sergeant
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Join Date: Jan 2009
Location: Reno, NV
Posts: 353
Thanks: 10
Thanked 14 Times in 6 Posts
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Re: Bloodless - Less micro game [recruiting]
Game is now on Llamaserver.
Mod should be working, and is available for downloading.
Map was set to Parganos but will be changed.
Unofortunately I could not modify Blood stones as requried, so they are out.
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June 5th, 2009, 02:16 AM
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First Lieutenant
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Join Date: May 2008
Location: Perth, Western Australia
Posts: 731
Thanks: 17
Thanked 36 Times in 17 Posts
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Re: Bloodless - Less micro game [recruiting]
is the mod required for rpetender creation? ot just cbm?
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June 5th, 2009, 02:26 AM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Bloodless - Less micro game [recruiting]
What map did you decide on? Or are you still thinking it over?
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June 5th, 2009, 11:57 AM
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Sergeant
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Join Date: Jan 2009
Location: Reno, NV
Posts: 353
Thanks: 10
Thanked 14 Times in 6 Posts
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Re: Bloodless - Less micro game [recruiting]
Quote:
Originally Posted by Valerius
What map did you decide on? Or are you still thinking it over?
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CBM should be enough for pretenders, I did not change a thing in that respect.
Have to think about the map issue.
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