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				August 21st, 2009, 10:56 AM
			
			
			
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 First Lieutenant |  | 
					Join Date: Oct 2008 Location: In Ulm und um Ulm herum 
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				 EA Nation Early/Mid Strength? 
 What I'm looking for is nations with problematic early game.Especially for those that can't easily reach spells that help them.
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				August 21st, 2009, 11:07 AM
			
			
			
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 Major |  | 
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				 Re: EA Nation Early/Mid Strength? 
 Ryleh & Maverni |  
	
		
	
	
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				August 21st, 2009, 12:34 PM
			
			
			
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				 Re: EA Nation Early/Mid Strength? 
 MA Agartha |  
	
		
	
	
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				August 21st, 2009, 02:30 PM
			
			
			
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 First Lieutenant |  | 
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				 Re: EA Nation Early/Mid Strength? 
 EA Atlantis isnt stellar in the early game either, afaik. |  
	
		
	
	
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				August 21st, 2009, 06:10 PM
			
			
			
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				 Re: EA Nation Early/Mid Strength? 
 MA Oceania too. |  
	
		
	
	
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				August 22nd, 2009, 12:37 AM
			
			
			
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 First Lieutenant |  | 
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				 Re: EA Nation Early/Mid Strength? 
 Oh, and the mighty Bandar Log, of course. )) Not even elephants fully make up for damn apes and monkeys pretending to be warriors.   |  
	
		
	
	
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				August 22nd, 2009, 01:12 AM
			
			
			
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 Sergeant |  | 
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				 Re: EA Nation Early/Mid Strength? 
 The only one I disagree with is MA Oceania; Ichtycentaurs are pretty damn good at expansion. After that is the issue.
 LA Bogarus comes to mind.
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				August 22nd, 2009, 05:04 AM
			
			
			
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 General |  | 
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				 Re: EA Nation Early/Mid Strength? 
 
	Quote: 
	
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					Originally Posted by KissBlade  Ryleh & Maverni |  With CBM, Polypal Mothers are nasty.  Instead of paying 50 gold for a Gibodai, you pay 50 gold for 1 free Gibodia per turn.  Combine that with an awake cheap UW SC god (Kraken) to get you through the first year, good scales, and massive amounts of lobo guards.
 
I don't bother with paths on the Kraken, and depend on trade/luck/tiamat to get air gems for a fish ammy forger.
				__________________Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php? |  
	
		
	
	
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				August 22nd, 2009, 05:30 AM
			
			
			
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 First Lieutenant |  | 
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				 Re: EA Nation Early/Mid Strength? 
 Actually I think Marverni isn't that bad. You can get troop buffs and debuffs in alt and con early on and/or head for GfH. For example a vertgobret and 10 ambitate nobles can make a good raiding force.
 Maybe I should rephrase the question. Which EA nations can't get a raiding force with < 400 gp and low level < lvl 4 spells?
 
 What about Ermor?
 Van? Ok, they can bless but are their sacreds worth it?
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				August 22nd, 2009, 08:55 AM
			
			
			
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 Major |  | 
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				 Re: EA Nation Early/Mid Strength? 
 Ermor and Van are DEFINITELY not nations that come to mind for your requirements ... |  
	
		
	
	
	
	
	
	
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