.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #1  
Old March 9th, 2010, 04:21 AM

Grijalva
Guest
 
Posts: n/a
Default Llammaserver and the new patch

It seems appropriate to start a thread about this question:

Since llammaserver itself is being updated with the patch, should we resubmit any pending turns with newly patched turns?

Or is this something that is decided on a game-by-game basis?

thanks
Reply With Quote
  #2  
Old March 9th, 2010, 04:28 AM
Gregstrom's Avatar

Gregstrom Gregstrom is offline
Major General
 
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
Gregstrom is on a distinguished road
Default Re: Llammaserver and the new patch

Normally, the current turn of any games you are playing can be submitted from version 3.23 or 3.24. Next turn you'll need to be patched to 3.24.
__________________
A Beginner's guide to Lanka

Want to use multiple mods? The Mod Compatibility Index might be useful.
Reply With Quote
  #3  
Old March 9th, 2010, 04:39 AM
Quitti's Avatar

Quitti Quitti is offline
Captain
 
Join Date: Aug 2008
Location: Finland
Posts: 827
Thanks: 23
Thanked 27 Times in 27 Posts
Quitti is on a distinguished road
Default Re: Llammaserver and the new patch

Quote:
A new version of Dominions has just been released. The LlamaServer has shut down until llamabeast has a chance to update it.

You can still send in turns as normal (with either the new or old version), and the LlamaServer will process the backlog when it has been patched.

Before you update your copy, make sure to backup your entire Dominions directory. You may find you will still need the old version available for a few days for other multiplayer games you're in.

Copied directly from llamaserver.
Reply With Quote
  #4  
Old March 9th, 2010, 07:51 AM

Grijalva
Guest
 
Posts: n/a
Default Re: Llammaserver and the new patch

Yeah, I read the llammaserver notice; I guess my real question was whether there is any conflict if say,one person sends in a 3.23-turn and another person sends a 3.24-turn. From Gregstorms reply I assume there isn't.

thanks guys
Reply With Quote
  #5  
Old March 10th, 2010, 04:38 AM

Folket Folket is offline
Major
 
Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
Folket is on a distinguished road
Default Re: Llammaserver and the new patch

If a players send a 2h file from a newer version then the server it is problem. The other way around usually work.
Reply With Quote
  #6  
Old March 10th, 2010, 04:56 AM
Aethyr's Avatar

Aethyr Aethyr is offline
First Lieutenant
 
Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
Aethyr is on a distinguished road
Default Re: Llammaserver and the new patch

With Llamaserver it does not matter--it will automatically resolve it.
__________________
Power is an illusion...
Reply With Quote
  #7  
Old March 11th, 2010, 11:33 AM

Bananadine Bananadine is offline
First Lieutenant
 
Join Date: Nov 2007
Posts: 749
Thanks: 25
Thanked 28 Times in 18 Posts
Bananadine is on a distinguished road
Default Re: Llammaserver and the new patch

This scares me--it'll usually work? How can the server resolve it? If turns from two versions are incompatible, then the server can't resolve it.

It seems like people are saying that turns from two adjacent versions are very likely to be compatible. But there's no guarantee of such unless one of the developers says so.

Oh well, I'll trust in LlamaServer. It has not let me down yet!
Reply With Quote
  #8  
Old March 11th, 2010, 01:00 PM

13lackGu4rd 13lackGu4rd is offline
First Lieutenant
 
Join Date: Jan 2010
Posts: 712
Thanks: 5
Thanked 40 Times in 32 Posts
13lackGu4rd is on a distinguished road
Default Re: Llammaserver and the new patch

no, you trust in llamabeast to know what he's talking about and what he's doing, not llamaserver itself...
Reply With Quote
  #9  
Old March 11th, 2010, 01:46 PM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: Llammaserver and the new patch

Did you not get an e-mail from the LlamaServer when the new patch came out? I thought it sent an e-mail to everyone explaining all this stuff.

Basically, the way it's designed is such that it is impossible to do anything wrong with regard to when you patch. So you will be fine.
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
Reply With Quote
  #10  
Old March 11th, 2010, 01:49 PM
Torin's Avatar

Torin Torin is offline
First Lieutenant
 
Join Date: Nov 2007
Location: Wizard\'s Tower
Posts: 603
Thanks: 26
Thanked 11 Times in 11 Posts
Torin is on a distinguished road
Default Re: Llammaserver and the new patch

When you submit turns you submit orders. Those are the same in 3.23b than in 3.24 (move here, forge this, send this threath message to your neighbour, cast a nasty event on a random opponent capital, etc etc)

When te turn resolves, only then the changes are meaningful.
such as spellcasting ai choosing this or that spell, that is resolved by the server, either 3.23b or 3.24
Reply With Quote
The Following User Says Thank You to Torin For This Useful Post:
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:11 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.