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April 13th, 2010, 09:00 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: New Game - Commander War - House Rules
Are people allowed PD? I assume not.
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April 13th, 2010, 09:14 AM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: New Game - Commander War - House Rules
I don't see why PD shouldn't be allowed.
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April 13th, 2010, 10:56 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: New Game - Commander War - House Rules
Well people are going to have a whole lot of PD in that case, and that equates to a lot more regular units and a much bigger reason to turtle. If you said no pd, people would have to play cat and mouse with their commanders.
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April 13th, 2010, 05:21 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: New Game - Commander War - House Rules
I think you may be right. Any objections to a no PD rule? Other than what you get from events of course.
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April 13th, 2010, 08:22 PM
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BANNED USER
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Join Date: Mar 2009
Location: Seattle
Posts: 868
Thanks: 56
Thanked 42 Times in 33 Posts
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Re: New Game - Commander War - House Rules
well zero pd is pretty ridiculos when everyone has to have a commander in every single provice to hold off scouts. how about a rule about nothing over 5?
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April 13th, 2010, 10:00 PM
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BANNED USER
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Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
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Re: New Game - Commander War - House Rules
Is there a reason this can't be multi-age? If it can't be, I wants niefel.
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April 13th, 2010, 11:29 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: New Game - Commander War - House Rules
No reason not to make it multi-age. I'll put you down for Niefelheim for now.
That was the reason I wasn't up for limiting PD right off the bat.
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April 13th, 2010, 11:41 PM
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Private
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Join Date: Jan 2010
Location: Yelm WA U.S.A.
Posts: 23
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: New Game - Commander War - House Rules
Maybe you could have it so that people will start out with some provinces, to eliminate the whole thing of expansion in the first place?
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April 14th, 2010, 04:45 AM
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Sergeant
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Join Date: Mar 2008
Location: Paris, France
Posts: 323
Thanks: 18
Thanked 32 Times in 13 Posts
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Re: New Game - Commander War - House Rules
Sounds fun. I'll take Hinnom
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April 15th, 2010, 04:06 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: New Game - Commander War - House Rules
I'll be setting up the game on Saturday.
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