.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old May 26th, 2019, 03:24 AM
Felix Nephthys's Avatar

Felix Nephthys Felix Nephthys is offline
Corporal
 
Join Date: May 2011
Location: CA, USA
Posts: 128
Thanks: 101
Thanked 67 Times in 39 Posts
Felix Nephthys is on a distinguished road
Default Flight Path Bug?

I set up a test with Egypt vs. Egypt in Oct. 1973. A clear map with Egyptian SAM's at the SW corner against MIG-21's set to fly from NE to SW. The problem is that the aircraft do not fly the assigned flight paths. Some fly in from NW and exit to E. I don't know why. My save is attached with the aircraft already assigned.
Attached Files
File Type: zip Felix Nephthys SAM Bug.zip (51.3 KB, 400 views)
__________________
"Never get out of the boat" Apocalypse Now
Reply With Quote
  #2  
Old May 26th, 2019, 09:35 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,489
Thanks: 3,958
Thanked 5,693 Times in 2,812 Posts
DRG will become famous soon enough
Exclamation Re: Flight Path Bug?

First off---- what version of the game did you build that with ? The map specifically. Was that something you had in your files for years? That is the only way I know of to produce this repeating tile pattern is to have built that map with a very early version of the game



THIS is what clear terrain looks like with the latest version



.....and ALL of the aircraft came in diagonally from the top left to the bottom right the three times I ran it.

Attached Thumbnails
Click image for larger version

Name:	repeating tile pattern.png
Views:	652
Size:	13.0 KB
ID:	15756   Click image for larger version

Name:	new clear  tile pattern.png
Views:	651
Size:	33.2 KB
ID:	15757   Click image for larger version

Name:	aircraft FP.png
Views:	653
Size:	28.4 KB
ID:	15758  
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
  #3  
Old May 26th, 2019, 09:58 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,489
Thanks: 3,958
Thanked 5,693 Times in 2,812 Posts
DRG will become famous soon enough
Default Re: Flight Path Bug?

Here it is doing what you said you wanted it to do....set to fly from NE to SW
Attached Files
File Type: zip Saved Game 998.zip (41.3 KB, 358 views)
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
  #4  
Old May 26th, 2019, 01:43 PM
Felix Nephthys's Avatar

Felix Nephthys Felix Nephthys is offline
Corporal
 
Join Date: May 2011
Location: CA, USA
Posts: 128
Thanks: 101
Thanked 67 Times in 39 Posts
Felix Nephthys is on a distinguished road
Default Re: Flight Path Bug?

Quote:
Originally Posted by DRG View Post
First off---- what version of the game did you build that with ? The map specifically. Was that something you had in your files for years? That is the only way I know of to produce this repeating tile pattern is to have built that map with a very early version of the game



THIS is what clear terrain looks like with the latest version



.....and ALL of the aircraft came in diagonally from the top left to the bottom right the three times I ran it.

I didn't make that map, it's #141 from the list of maps you can choose from when you generate a battle. When I ran the saved game you posted the MIG's make attack runs from NW to SE at the beginning of turn 2 for the 2nd Egyptian side. That's every time.
__________________
"Never get out of the boat" Apocalypse Now
Reply With Quote
  #5  
Old May 26th, 2019, 01:57 PM
Felix Nephthys's Avatar

Felix Nephthys Felix Nephthys is offline
Corporal
 
Join Date: May 2011
Location: CA, USA
Posts: 128
Thanks: 101
Thanked 67 Times in 39 Posts
Felix Nephthys is on a distinguished road
Default Re: Flight Path Bug?

Strangely enough, when I run my saved game the planes are now flying as desired, but when I run the save you posted the planes fly in from NW to SE.
__________________
"Never get out of the boat" Apocalypse Now
Reply With Quote
  #6  
Old May 26th, 2019, 04:41 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,489
Thanks: 3,958
Thanked 5,693 Times in 2,812 Posts
DRG will become famous soon enough
Default Re: Flight Path Bug?

......and when I run yours and mine again they do exactly what I said they did in my first post......your save is NW - SE and mine is NE - SW

I will take a look at map 141
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
  #7  
Old May 26th, 2019, 06:53 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,489
Thanks: 3,958
Thanked 5,693 Times in 2,812 Posts
DRG will become famous soon enough
Default Re: Flight Path Bug?

We seem to have a mystery. Code changes were made that seemed to show this behaviour was eliminated

Anyone looking for something to do can run both saves and report what direction they see the aircraft enter and leave
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
  #8  
Old August 5th, 2019, 08:53 PM
Felix Nephthys's Avatar

Felix Nephthys Felix Nephthys is offline
Corporal
 
Join Date: May 2011
Location: CA, USA
Posts: 128
Thanks: 101
Thanked 67 Times in 39 Posts
Felix Nephthys is on a distinguished road
Default Re: Flight Path Bug?

Just an update. I'm still having trouble with aircraft flying in to attack targets and then leaving the map in ways they shouldn't such as flying in from the east and then exiting to the SE. This type of behavior seems to happen more often than not but doesn't seem to be consistent enough for me to be able to post a savegame in order to be tested. I can say that it seems to happen more when the computer player is executing air strikes than when I plan and execute them manually (at least it seems to for me). On a side note, when dropping bombs on a target, the explosions leave smoke not only in the hex where the bombs drop but also simultaneously in the hex in front (directly under the hex the aircraft is in at the time). These behaviors happen not only in WinSPMBT but also in WinSPWW2.
__________________
"Never get out of the boat" Apocalypse Now
Reply With Quote
The Following User Says Thank You to Felix Nephthys For This Useful Post:
  #9  
Old August 6th, 2019, 05:54 PM

Dion Dion is offline
Sergeant
 
Join Date: Mar 2007
Location: Saline, Michigan, USA
Posts: 230
Thanks: 182
Thanked 55 Times in 44 Posts
Dion is on a distinguished road
Default Re: Flight Path Bug?

The way I see it, you give the aircraft orders and the pilots do their best they can, but based on your orders. After all, their the one's flying the plane not you, so when they change their designated flight path, they feel it's the best thing to do at the time under the circumstances. Some pilots have nerves of steel, some don't. I think it's very realistic.

As far not seeing any explosions under the plane when dropping bombs, it's probably because the plane has visual priority over explosions until the plane leaves the hex.
Reply With Quote
  #10  
Old August 6th, 2019, 09:44 PM
Felix Nephthys's Avatar

Felix Nephthys Felix Nephthys is offline
Corporal
 
Join Date: May 2011
Location: CA, USA
Posts: 128
Thanks: 101
Thanked 67 Times in 39 Posts
Felix Nephthys is on a distinguished road
Default Re: Flight Path Bug?

Quote:
Originally Posted by Dion View Post
The way I see it, you give the aircraft orders and the pilots do their best they can, but based on your orders. After all, their the one's flying the plane not you, so when they change their designated flight path, they feel it's the best thing to do at the time under the circumstances. Some pilots have nerves of steel, some don't. I think it's very realistic.

As far not seeing any explosions under the plane when dropping bombs, it's probably because the plane has visual priority over explosions until the plane leaves the hex.
Well, it's more that aircraft are doing things they shouldn't be able to in the first place, such as making 135/180 degree turns when they shouldn't be. As for the explosions, the issue isn't that I'm not seeing the explosions, it's that they are happening simultaneously in two hexes at once.
__________________
"Never get out of the boat" Apocalypse Now
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:27 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.