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December 28th, 2002, 03:04 AM
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National Security Advisor
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Re: Anyone think Masters of Orion 3 will be any good??
I think that MOO3 will be a decent game.
For me though, it would be fun for a little bit, but then I'd get tired out of it because I wouldn't be able to customize it, just like MOO2. I enjoyed that game at first, but after awhile I was like "I wish I could change this..." and so on. My favourite part of SE:IV is that I can make it anything I want. Since I cannot program my own game, it's the next best thing. I'd take that over better AI diplomacy anyday.
If I see the MOO3 in the discount bin next year, then I might pick it up.
I don't like RTS because I have trouble trying to keep up with everything that is going on. I like to be involved! Imagine trying to manage a 200 planet empire at war with several other races? Yikes! RTS tactical combat would be fine with me, but not the entire game!
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December 28th, 2002, 03:19 AM
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National Security Advisor
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Re: Anyone think Masters of Orion 3 will be any good??
Quote:
Originally posted by Phoenix-D:
"such as pursuit, join fleet, and engagement/retreat parameters"
The first can be done. Use the attack command. If they can't fight the target for whatever reason, they follow it. (works on allied ships- your ships park in their sector and follow them if they leave)
Phoenix-D
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Oh, yes, of course. It would be nice though if you could tell your units to engage if/when new threats appear during a turn. The unit launch/recovery system also suffers some loss of control during simultaneous mode games, because the interface doesn't offer enough control over the types and numbers of units to launch and recover (i.e., I can't launch 4 fighters and 6 bombers from a carrier, unless I have another ship to shuffle units back and forth, since Launch All Fighters is the most detail I can do in Simultaneous mode.).
PvK
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December 28th, 2002, 06:19 AM
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Shrapnel Fanatic
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Re: Anyone think Masters of Orion 3 will be any good??
Quote:
Originally posted by Mephisto:
quote: Originally posted by Imperator Fyron:
I think that SE: System Wars has been put on hold.
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I don't think so. I think they changed the name, thats all. Actually, the game was SE: Quadrant Wars, and it has been put on hold.
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December 28th, 2002, 06:21 AM
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Shrapnel Fanatic
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Re: Anyone think Masters of Orion 3 will be any good??
Quote:
Originally posted by Captain Kwok:
I don't like RTS because I have trouble trying to keep up with everything that is going on. I like to be involved! Imagine trying to manage a 200 planet empire at war with several other races? Yikes! RTS tactical combat would be fine with me, but not the entire game!
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Isn't the only part of the game that is real time the combat engine?
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December 28th, 2002, 06:40 AM
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Sergeant
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Re: Anyone think Masters of Orion 3 will be any good??
Quote:
Originally posted by Captain Kwok:
I think that MOO3 will be a decent game.
For me though, it would be fun for a little bit, but then I'd get tired out of it because I wouldn't be able to customize it, just like MOO2. I enjoyed that game at first, but after awhile I was like "I wish I could change this..." and so on. My favourite part of SE:IV is that I can make it anything I want. Since I cannot program my own game, it's the next best thing. I'd take that over better AI diplomacy anyday.
If I see the MOO3 in the discount bin next year, then I might pick it up.
I don't like RTS because I have trouble trying to keep up with everything that is going on. I like to be involved! Imagine trying to manage a 200 planet empire at war with several other races? Yikes! RTS tactical combat would be fine with me, but not the entire game!
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The game has some interesting ideas. One of them is 'imperial focus' points. Basically the game only lets you micromanage to a certain point, then you HAVE to rely on ministers to do everything else. You can shift your 'focus' around from turn to turn, but overall you can only do so much.
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December 28th, 2002, 09:10 AM
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National Security Advisor
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Re: Anyone think Masters of Orion 3 will be any good??
"The game has some interesting ideas. One of them is 'imperial focus' points. Basically the game only lets you micromanage to a certain point, then you HAVE to rely on ministers to do everything else."
I'd be much more OK with this if AIs weren't A. idiots and B. not mindreaders
An AI cannot know what I'm planning, and it will never be as good as a human player. That and I don't even get the satifcation of poling the minister when he screws up royally..sheesh.
Phoenix-D
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December 28th, 2002, 09:56 AM
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Shrapnel Fanatic
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Re: Anyone think Masters of Orion 3 will be any good??
I thought the Imperial Focus Points system had been cut...
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December 28th, 2002, 11:33 AM
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Shrapnel Fanatic
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Re: Anyone think Masters of Orion 3 will be any good??
Quote:
I am not yet convinced that MOO3 will actually be released before the suits kill it completely.
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I had not heard about this, could you elaberate?
I played MOO2, and thought it was ok, but no where near the game play of SEIV. I have seen a lot of pictures of Moo3, and read a lot about it. It sounds like it will be a fun game, but to compare it to SEIV would be like comparing Apples to Oranges IMHO.
SEIV has so much to offer in regards to modding, expandability, depth in playing, etc that to compare it to Moo3, which has yet to be released is pointless.
Moo3 will be a game in its own class much the same as Stars and SEIV are now.
The game that I think will rock is Stars Genisis Super Nova if it will ever be released.
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December 28th, 2002, 11:53 AM
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Second Lieutenant
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Re: Anyone think Masters of Orion 3 will be any good??
Quote:
For me though, it would be fun for a little bit, but then I'd get tired out of it because I wouldn't be able to customize it, just like MOO2. I enjoyed that game at first, but after awhile I was like "I wish I could change this..." and so on. My favourite part of SE:IV is that I can make it anything I want. Since I cannot program my own game, it's the next best thing. I'd take that over better AI diplomacy anyday.
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Actually MOO3 will also be quite moddable, all the data where to be in files that can be opened by Excel with no problems.
Quote:
SEIV has so much to offer in regards to modding, expandability, depth in playing, etc that to compare it to Moo3, which has yet to be released is pointless.
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Modding is possible, maybe not to the same degree as in se4, but the fact that the data can be opened by somthing other then an ordinary text viewer says a lot. Expandability = modding?
DeEpth, i think MOO3 will offer a lot more depth then se4 actaully, you'll have "real" minister for example, with their own background. Your ships have captians with more stats then just experience that define the combat outcome.
Your planets have regions, each region can be specialized.
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Moo3 will be a game in its own class much the same as Stars and SEIV are now.
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To an TBS outsider, MOO3 and se4 are just clones, just like DOOM and Counterstrike are the same to me, any FPS fan would seriously disagree with me on that though.
Quote:
I thought the Imperial Focus Points system had been cut...
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Yes it has, the thought behind it was that the player shouldn't be forced to leave things to the AI, but the AI should be good enough so that the player would want to leave things to the AI.
[ December 28, 2002, 09:54: Message edited by: Lemmy ]
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December 28th, 2002, 01:24 PM
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Brigadier General
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Re: Anyone think Masters of Orion 3 will be any good??
Quote:
Actually, the game was SE: Quadrant Wars, and it has been put on hold.
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I think it is called SE: Starfury and it has not been put on hold - definitly.
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