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December 30th, 2002, 08:12 AM
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Shrapnel Fanatic
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Jraenar Battleship Portrait
Go check your Jraener Battleship Portrait. You will see that it is 128x129 pixels instead of the 128x128 that it should be. I sent an email to MM about this a few minutes ago, so there is no need to send more of the same.
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December 30th, 2002, 10:49 AM
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Shrapnel Fanatic
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Re: Jraenar Battleship Portrait
That be old news friend. I think someone else reported a while back. Around the time GOLD was released. But never the less, good catch.
How did you discover it?
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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December 30th, 2002, 11:18 AM
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Shrapnel Fanatic
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Re: Jraenar Battleship Portrait
Was talking to Ritz on #se4 on gamesnet IRC channel, and he mentioned it. MM replied and said it will be fixed for the next patch.
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December 30th, 2002, 12:09 PM
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National Security Advisor
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Re: Jraenar Battleship Portrait
What effect does this have, if any?
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December 30th, 2002, 04:48 PM
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Private
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Re: Jraenar Battleship Portrait
Quote:
Originally posted by Arkcon:
[QB]No, seriously, what affect does incorrect resoultion have.
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I saw no negative effect - the only thing is that when you look at that picture, it will be missing it's lower frame border (Blue)
Quote:
Originally posted by Arkcon:
I'm rendering at high resolution, then I crop and resize. It's not easy to get exactly 128 x 128. How far off can I be and not screw-up SE4?
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I would stick to the exact resolution if I were you, or else you'll end up with an ugly presentation...
Cheers !
RiTz21
[ December 30, 2002, 14:51: Message edited by: RiTz21 ]
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December 30th, 2002, 05:13 PM
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National Security Advisor
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Re: Jraenar Battleship Portrait
Quote:
Originally posted by Arkcon:
No, seriously, what affect does incorrect resoultion have.
I just started making a shipset. I'm using POV-Ray because I have no drawing skill at all.
I'm rendering at high resolution, then I crop and resize. It's not easy to get exactly 128 x 128. How far off can I be and not screw-up SE4?
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It is better to render the image at 128x128 rather than resize the image in another program. It produces better results.
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December 30th, 2002, 06:38 PM
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Major
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Re: Jraenar Battleship Portrait
I sometimes do what Arkcon says. But usually copy and paste the resized image into a blank 128x128 picture so there're no pic size problems.
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December 30th, 2002, 10:00 PM
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Shrapnel Fanatic
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Re: Jraenar Battleship Portrait
Just hack off a few pixels with MS Paint. The ship shouldn't generally be taking up the entire picture anyways.
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December 31st, 2002, 12:29 AM
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General
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Re: Jraenar Battleship Portrait
A pixel or two oversized is less noticable than undersized. Undersized will give a white stripe along the short edge(s) when SE IV tries to display the image.
[ December 30, 2002, 22:31: Message edited by: capnq ]
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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December 31st, 2002, 02:09 AM
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BANNED USER
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Re: Jraenar Battleship Portrait
It makes the Dreadnaught stronger. It is sorta like the 11 on the amps in Spinal Tap.
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