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  #21  
Old March 14th, 2003, 06:34 PM
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Default Re: Assault Troop Transport

It is possible to make veru tough troops in Proportions that will survive 10 rounds of ground combat. Few waves of suicidale troop transports and you may capture planet
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  #22  
Old March 15th, 2003, 02:35 AM
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Default Re: Assault Troop Transport

Oleg,

i knew they would drop troops if the fleet consisted of all troop transports but what i was trying to achieve was having a mixed fleet of troop transports and attack ships and having the TS drop troops while the attack ships pound the planetary defenses. I haven't succeeded in doing this.
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  #23  
Old March 15th, 2003, 09:55 PM
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Default Re: Assault Troop Transport

It's very common for the ground combat to go on for many strategic turns in Proportions. The problem is that the strategic AI may not drop any reinforcements until the first wave is eliminated by the defenders. You can drop reinforcements in tactical mode - the trick is getting the AI to do the same thing, which I haven't tested much, but is sounds like dogscoff has.

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  #24  
Old March 16th, 2003, 11:15 PM
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Default Re: Assault Troop Transport

i really hope we will be able to use assault troop transports in SEIV. They would be very neat. And make the troops less vulnerable to fire from ships bombarding the planet.
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