.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #11  
Old March 7th, 2003, 12:11 AM

JLS JLS is offline
Lieutenant Colonel
 
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
JLS is on a distinguished road
Default Re: Slowing Down AI Expansion

OK, it is on my CD gold, a bLast from the past...
I remember I played the Nomads....

I am playing 3.0. I got from your from your Web. Just now...

This is a fun Mod.
__________________
>~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~<

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
Reply With Quote
  #12  
Old March 7th, 2003, 01:00 PM
Rollo's Avatar

Rollo Rollo is offline
Brigadier General
 
Join Date: Jul 2001
Location: Kiel, Germany
Posts: 1,896
Thanks: 0
Thanked 0 Times in 0 Posts
Rollo is on a distinguished road
Default Re: Slowing Down AI Expansion

Quote:
Originally posted by Imperator Fyron:
quote:
Originally posted by oleg:
quote:
Originally posted by Imperator Fyron:
Proportions does not have QNP. QNP includes no limits on engines, so you can fill any ship with engines if you want to.
Wrong Proportions does have QNP + restrictions on number of engines. Honestly
Which makes it not QNP. It makes it pseudo-QNP, yes. But, QNP has no artificial restrictions on number of engines. You can devote as much of your ship as you want to engines. So, it can not be QNP if it has artificial restrictions on engines, which Proportions has.

I disagree. QNP means that bigger ships need more engines. Period. Whether or not there are limits on number of engines is irrelevant.
__________________
SE4
Devnull Mod Gold:
Version 1.80
Dungeon Odyssey:
Hack and Slash
Version 0.53e
Reply With Quote
  #13  
Old March 7th, 2003, 01:17 PM
oleg's Avatar

oleg oleg is offline
Lieutenant General
 
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
oleg is on a distinguished road
Default Re: Slowing Down AI Expansion

Yes, indeed. As long as more massive ships need more engines to get the same speed - it is QNP. This is my defenition of QNP. Restriction on number of engines simply reflects the lack of "structure indurance" in SE. What I mean is that in real life, if you put too many engines on car/airplane/rocket, it will simply fall apart. Thus, the must be some reasonable restriction on number of engines, say 10% of hull mass. Otherwise it just becomes silly, IMHO.
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:26 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.