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March 17th, 2003, 01:33 PM
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First Lieutenant
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Pirates shipset Version 2.0 available
I would like to create an original AI for the pirates shipset.
As TDM seems to be the best mod for good AIs, perhaps I will make it for that mod.
So I would like to know :
- Are AI files very different than in unmodded game ?
- What make races smarter with that mod ?
- Does TDM AIs still working in unmodded game ? (even if they are less efficient)
[ April 11, 2003, 23:20: Message edited by: trooper ]
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March 17th, 2003, 03:21 PM
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Colonel
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Re: Pirates shipset Version 2.0 available
Quote:
Originally posted by trooper:
I haven't understooden everything...
What is the diference between TDM and Unmodded game if everything is identical ???
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The AI files are the difference.
The Data files (with the tech tree, components, facilities, etc, etc), are exactly the same.
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March 17th, 2003, 03:28 PM
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Lieutenant General
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Re: Pirates shipset Version 2.0 available
Dogscoff confused things (as usual  )
TDM is a standard game with more elaborate AI files. People just went through files and paid details to minute things that all the importance for AI performance, like optimized research, better ships design, efficient ship building, etc.
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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March 17th, 2003, 11:21 PM
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First Lieutenant
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Re: Pirates shipset Version 2.0 available
Now I got it. In fact, TDM is not a mod, it's only a "advanced shipset collection"...
Well, I've got now to create a good AI for my pirate race, with TDM races as models.
Dogscoff have suggested me to create a colorful speech file with typical pirate language, but i'm afraid my poor english vocabulary is a bit weak for that. Would someone be interested in witing that file ?
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March 17th, 2003, 11:25 PM
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Shrapnel Fanatic
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Re: Pirates shipset Version 2.0 available
Quote:
Originally posted by Master Belisarius:
quote: Originally posted by trooper:
I haven't understooden everything...
What is the diference between TDM and Unmodded game if everything is identical ???
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The AI files are the difference.
The Data files (with the tech tree, components, facilities, etc, etc), are exactly the same. Actually... formations.txt is a data file, and is modded. So, they are not all exactly the same. 
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March 17th, 2003, 11:53 PM
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Colonel
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Re: Pirates shipset Version 2.0 available
[quote]Originally posted by Imperator Fyron:
Quote:
Actually... formations.txt is a data file, and is modded. So, they are not all exactly the same.
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Good point.
But also, does exist a change into the settings.txt that makes a more important difference: in the standard game the max number for units in space are 1000 and ships are 200. In the TDM, the limit for both are 20,000.

[ March 17, 2003, 21:54: Message edited by: Master Belisarius ]
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March 18th, 2003, 12:12 AM
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BANNED USER
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Re: Pirates shipset Version 2.0 available
I see the TDM as a superb AI collection with very nice nice shipsets.
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March 18th, 2003, 12:24 AM
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Lieutenant Colonel
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Re: Pirates shipset Version 2.0 available
Quote:
Originally posted by trooper:
Dogscoff have suggested me to create a colorful speech file with typical pirate language, but i'm afraid my poor english vocabulary is a bit weak for that. Would someone be interested in witing that file ?
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I am a New England Sailor
I would be happy to do the Pirate speech file for you for next week; if you like trooper?
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March 18th, 2003, 12:36 AM
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First Lieutenant
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Re: Pirates shipset Version 2.0 available
That's good news. Of course I agree !
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March 18th, 2003, 12:53 AM
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Lieutenant Colonel
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Re: Pirates shipset Version 2.0 available
So it shall be !
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