|
|
|
|
|
April 20th, 2003, 08:53 PM
|
|
Corporal
|
|
Join Date: Sep 2001
Location: Paducah, KY
Posts: 101
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
A question about solar panels
In a game that just completed, I had this transport design:
Bridge
Life Support
Crew Quarters
(5) Ion Engine I
(10) Cargo Bay I
(1) Solar Collector I
The engines use 10 supplies each, the Solar Collector supplies 50 supplies per star.
In a system with a star, why did the supplies run out? Does the activity of loading and unloading consume supplies?
Thanks in advance...
__________________
Bridge is the best wargame going ... Where else can you find a tournament every weekend?
|
April 20th, 2003, 08:59 PM
|
|
Lieutenant Colonel
|
|
Join Date: Jan 2002
Location: Dundas, Ontario, Canada
Posts: 1,498
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: A question about solar panels
I think each engine uses 10 supplies to move one sector only. Thus at full speed youd be using 250 supplies per turn.
|
April 20th, 2003, 08:59 PM
|
|
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: A question about solar panels
That's 10 supplies per engine per move point - so it's really 50 supplies per move x 5 moves, so about 250 supplies per turn.
|
April 20th, 2003, 08:59 PM
|
|
Major General
|
|
Join Date: May 2002
Location: Linghem, Östergötland, Sweden
Posts: 2,255
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: A question about solar panels
If you move only one sector per turn, you will be alright.
The engines consume 10 kt per moved sector, they move 5 sectors each month making a supply demand of 5x5x10=250kt.
The solar panel gives you 50 kt per turn.
50-250=-200kt per turn.
Sorry, solar panels 1 aren't that effective.
EDIT arned that Kwok, beat me to it!
[ April 20, 2003, 20:01: Message edited by: Ruatha ]
|
April 20th, 2003, 09:00 PM
|
|
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: A question about solar panels
DavidG:
You got that in just a second before I did...!
Edit:
Geez, and Ruatha just behind me!
[ April 20, 2003, 20:00: Message edited by: Captain Kwok ]
|
April 20th, 2003, 09:00 PM
|
|
Lieutenant Colonel
|
|
Join Date: Jan 2002
Location: Dundas, Ontario, Canada
Posts: 1,498
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: A question about solar panels
Ha ha beat you all.
|
April 20th, 2003, 09:02 PM
|
|
Major General
|
|
Join Date: May 2002
Location: Linghem, Östergötland, Sweden
Posts: 2,255
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: A question about solar panels
Strange, when I posted DavidG's answer wasn't there.
So : Darned that DavidG, beat us to it.!
|
April 20th, 2003, 09:13 PM
|
|
Corporal
|
|
Join Date: Sep 2001
Location: Paducah, KY
Posts: 101
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: A question about solar panels
Thanks for the answers, folks. I could have sworn that two panels kept a small ship supplied, but I guess that was when I was not moving at full speed.
__________________
Bridge is the best wargame going ... Where else can you find a tournament every weekend?
|
April 20th, 2003, 10:48 PM
|
|
Brigadier General
|
|
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: A question about solar panels
Another point is that bonus movement from any means (engine bonus, solar sail, propulsion experts, etc.) DOES use supplies.
Slick.
__________________
Slick.
|
April 21st, 2003, 05:36 AM
|
|
Captain
|
|
Join Date: Jan 2002
Location: Calgary, Canada
Posts: 858
Thanks: 2
Thanked 0 Times in 0 Posts
|
|
Re: A question about solar panels
Quote:
Originally posted by Slick:
Another point is that bonus movement from any means (engine bonus, solar sail, propulsion experts, etc.) DOES use supplies.
Slick.
|
Yeah! Never could figure out why a solar sail caused the engines to use fuel...
__________________
Those who can, do.
Those who can't, teach.
Those who can't teach, slag.
http://se4-gaming.net/
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|