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February 16th, 2001, 07:31 PM
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Re: Do not send someone se4.exe
I am surprised that MM did not build any type of license number scheme into the program. In Stars! if two people try to use the same license number in the same PBEM game, it trashes their empires. I was also surprised that I could run SEIV without having the CD loaded. They did nothing to try to protect themselves from pirating except make the amount of information needed too big to send via email.
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Commander G
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February 16th, 2001, 09:19 PM
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Re: Do not send someone se4.exe
quote: Originally posted by Commander G:
I am surprised that MM did not build any type of license number scheme into the program. In Stars! if two people try to use the same license number in the same PBEM game, it trashes their empires. I was also surprised that I could run SEIV without having the CD loaded. They did nothing to try to protect themselves from pirating except make the amount of information needed too big to send via email.
That is called 'being nice'. IE 'adding value' in SUITese. It is not a license to steal.
We are blessed to be able to watch while Aaron & a bunch of talented midwifes (beta testers and MODders) give birth to the greatest space strategy game the world has ever seen.
I am very gratefull that MM has not decided to hurt ALL their paying customers in order to inconvience a few pirates.
Miles
[This message has been edited by Miles (edited 16 February 2001).]
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February 16th, 2001, 09:27 PM
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Corporal
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Re: Do not send someone se4.exe
If security was implemented we probably wouldn't have so much liberty customizing the game.
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Je maintendrai
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February 16th, 2001, 11:34 PM
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Re: Do not send someone se4.exe
...Remember the old PC games from the 80s... Anyone remember "codewheels" and password books? Heh heh... Those were fun: After the game intro you were always like "Hm... Now what's the darn code for a triangle, a square, and another triangle? Ah here we go. Page 36. Okay, and the secret word is "monster"".
A lot of good memories with my Apple and Amiga there.
[This message has been edited by abkaiser (edited 16 February 2001).]
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February 16th, 2001, 11:41 PM
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Lieutenant General
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Re: Do not send someone se4.exe
quote: Originally posted by abkaiser:
...Remember the old PC games from the 80s... Anyone remember "codewheels" and password books? Heh heh... Those were fun: After the game intro you were always like "Hm... Now what's the darn code for a triangle, a square, and another triangle? Ah here we go. Page 36. Okay, and the secret word is "monster"".
A lot of good memories with my Apple and Amiga there.
[This message has been edited by abkaiser (edited 16 February 2001).]
I remember the original mechwarior game. it had three word codes that often spelled odd things, like SIERRA ECHO XRAY. have to appreciate programmers with a sense of humor. Since I was pretty young, I probably would not have realized that it was even supposed to spell something if it was not for the original Falcon (what a great game) code wheel that had its windows labled as FOXTROT, ALPHA, LIMA, CHARLIE, OSCAR, NOVEMBER.
How about the Wasteland 'Paragraph Book'
"Enough of this dirty Wasteland duty, I am going to get a job in one of those respectable Bard's Tale games! Stop reading paragraphs you shouldn't be!"
[This message has been edited by Puke (edited 16 February 2001).]
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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February 17th, 2001, 01:07 AM
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Re: Do not send someone se4.exe
quote: Originally posted by abkaiser:
...Remember the old PC games from the 80s... Anyone remember "codewheels" and password books? Heh heh... Those were fun:
A lot of good memories with my Apple and Amiga there.
My memories are of my Atari 800 and my Amiga 1000. I loved getting neat toys with a new game. I still have the stuff from Ultima 3&4. However, I never liked the long load times or having to lookup something before I could play.
Now, I carry my laptop everywhere. Life is good. With a single click I can be playing XCom, CivII, Moo, MOM, or SE4. No floppies, CD's or codewheels. Nothing between me and pure gameplay.
Miles
[This message has been edited by Miles (edited 16 February 2001).]
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February 17th, 2001, 12:43 PM
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Re: Do not send someone se4.exe
Em, I don't think its matters that MM didn't put much effort into security.
Think about it, find a game which isn't available for download off the internet, or hasn't been 'hacked' in some way, a cheat or a serial code generator.
Only the very very new games have this privellage, and they soon end up hacked a few months later.
So much for security.
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