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May 3rd, 2001, 02:54 PM
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National Security Advisor
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Re: Game Stories
Quote from BeeDee10 Chronicle1.txt quote: Could it be normal for intelligent biologicals to greet a newly encountered intelligence such as ours with initial hostility, and then if the outcome is to their liking propose peace? The pilot-programs of my Tracer-IIIs have expressed the sincere hope that this is not so, and I heartily agree with them.
ROFL!  I love the way you work in the quirky SEIV ai behaivor into the story, and then try to explain it in real life terms.
BeeDee, this is great stuff. You have some talent there. How would you feel about me posting this on my website? http://daitoon.cjb.net
I am planning on having a large fan fiction site.
Geo
[This message has been edited by geoschmo (edited 03 May 2001).]
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May 3rd, 2001, 06:54 PM
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Captain
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Re: Game Stories
Great story BeeDee!
Were you using tactical combat or strategic plus replay?
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May 3rd, 2001, 11:50 PM
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Corporal
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Re: Game Stories
geoschmo> Thanks, I sometimes like to try figuring out the "logic" behind the things that happen in fictional settings as a sort of game. You should hear some of the stuff I've come up with for explaining Star Trek.  I would be flattered if you posted this on your website, all I request is that you include my name and email address. Also, since this is just a work in progress, I'll eventually send you a finished Version to replace it with.
dmm> I've been using tactical combat, but except in one or two special cases I've been allowing them to resolve entirely under Auto. I can write descritions of the battles as they unfold that way, without knowing the outcome ahead of time (though so far most fights have been pretty straightforward scream-and-leap affairs).
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May 6th, 2001, 05:11 AM
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General
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Re: Game Stories
From Chancellor Naiduin's personal journal, dated 2411.9:
After almost eight and a half years of warfare, I have finally gained an insight into the Xi'Chung's tenacity. The new starmaps from the Eee's long range explorers indicate that the only connections between Xi'Chung space and the rest of the local cluster run through Alioth, either directly via Carcaroli, or by a longer route crossing both the Cluk-Ruk and Tictsin home systems. As an interesting sidenote, the Eee maps also imply that an isolated subcluster of five systems lies coreward from Alioth, with no warp points connecting them to the rest of the cluster. Professor Guakiih, the most brilliant theoretical astrophysicist in Tictsin history, believes it may be possible to generate an artificial wormhole to reach these systems, and is lobbying for more research into stellar manipulation technology, but our military efforts must remain a prority.
We have finally taken the war to Xi'Chung space. An assault fleet consisting of four Drubak cruisers, the newest Enkoping light cruiser, and two prototype designs struck the Xi'chung research base on Curyok VII. The first Flekkefjord light carrier, with its complement of Flen and Falun fighters, lost an engine when it underestimated the range of the planet's weapons platforms, but the Trellenborg troop transport remained untested, because our lack of experience in planetary assault caused us to misjudge how much firepower was necessary to suppress the defenses; the base was completely destroyed before we could land any troops. Our second assault, on the Curyok VIII mining complex, went perfectly; the sole defending platform was devoured by a single wave of Seeking Parasites before it could return fire. Once we evacuate the twenty-six million Xi-Chung survivors, we can settle our own people there and dismantle the habitation domes. If we successfully take Curyok VI next, most of the prisoners can be relocated there.
Intelligence reports had led Admiral Taaguur to expect to face twelve LCs patrolling the system, but he discovered that the seven actually encountered were mostly derelicts; only two of them had undamaged weapons left with which to defend themselves. Apparently the Eee have been quite sucessful since joining our war against the Xi'Chung. Five more enemy LCs are approaching Curyok VIII, plus two in reserve protecting Curyok VI; Queen Kazitkra flatly refused our demand that she withdraw her forces.
[The Cue Kappa dropped into 5th behind my Tictsin about 20 turns ago, due to losses in their war with the 2nd place Sergetti; the Xi-Chung are still solidly in 1st, Eee 3rd.]
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Cap'n Q
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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May 6th, 2001, 10:57 AM
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Re: Game Stories
*gasp pant* Okay, I'm done. 160K of describing rigidly mechanistic events while at the same time trying to develop a personality for my race... whew.
And then, just as I reached what looked like Peace In Our Time, MEE kicks in. I thought I'd disabled that, darnit!
This has been spellchecked but not really edited yet; for now I'm just sick of looking at it.  Later on I guess I'll try to turn it into something less like a list of events and more like an actual story.
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May 7th, 2001, 11:36 PM
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Private
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Re: Game Stories
This is some really good stuff. I used to do similar things with an old (but still wonderful) tactical game, X-Com: UFO Defense (and even really enjoyed its two increasingly less-wonderful sequels, probably as a result).
I'll have to see if I can submit my own SEIV stories, and see if you guys enjoy 'em.
'course, if I'm even half as good as BeeDee, I'll be impressed. You're GREAT!
--Chesh
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May 8th, 2001, 12:23 AM
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National Security Advisor
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Re: Game Stories
BeeDee,
You said, quote: Later on I guess I'll try to turn it into something less like a list of events and more like an actual story.
This is just one reader's opinion, but I like it the way it is. It kind of fits with the mechanoid race.
I kept reading this and thinking, "This could be how the Borg race got started."
Very well done BeeDee.
More please sir.
Geoschmo
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May 8th, 2001, 04:40 AM
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Re: Game Stories
Thanks! My initial intention had been to make the Irha-Nrr a bunch of "innocents" trying to understand the universe, but when all they found out there was violence and anger they started to go a little astray fom what I had planned. I think I'll keep them, though; I like the idea of a bunch of anti-Berserkers flying around the galaxy working hard to make sure biological species don't hurt themselves.
I can't wait to see what happens when these guys encounter the Rage.
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May 10th, 2001, 07:21 AM
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Re: Game Stories
From Chancellor Naiduin's personal journal, dated 2413.3:
I long ago reached the conclusion that the entire Xi-Chung race is insane. I can find no other explanation for their actions. What rational species would deliberately annihilate its own people rather than let them live under another race's rule? The massacre at Curyok VIII was the rationale I gave for our subsequent sterilization of the entire Curyok system. Recent reconnaissance indicates that the Xi-Chung have resettled two of the worlds, with a colony ship en route to a third.
Our two species have been at war now for almost ten years; today I read the after action report of the largest battle to date. Rather than attack our two underdefended colonies in Olontra, all of the Xi-Chung ships in the system combined into a single fleet and headed for the warp point to Carcaroli. Admiral Taaguur ordered every ship that was capable of an intercept to a rendevous point, then attacked the ten enemy light cruisers with a combined force of 19 ships: one of the new Abisko battlecruisers; six Drobak cruisers; an Enkoping and six Djusholm light cruisers; two of the obsolete Degerfors frigates; the badly damaged Flekkefjord light carrier, with 14 fighters left, less than half of its normal complement; a Mandal minelayer; and the original Regna class repair tender, still in service after all these years, and overdue for another retrofit.
The engagement began with the two fleets approaching each other in good formation, but once they got within each others' point defense umbrellas, the battle degenerated into chaos reminiscent of a podball scrimmage. When the Last plasma charge dispersed, the Xi-Chung had been annihilated, at a cost of one Drobak and the Enkoping destroyed, plus the other five cruisers and the Flekkefjord crippled, with no fighters surviving. Once the Regna gets an engine functioning on the most battered cruiser, the Degerfors will escort the damaged ships to Olontra IV, where I've ordered construction of a new shipyard to assist in the repairs. The remaining undamaged combat ships have been joined by the newest Trellenborg troop transport and an Ikaalinen colony ship, to make another attempt at wresting Curyok from the Xi-Chung.
[My Tictsin have passed the declining Sergetti to pull within 75K of the 1st place Xi-Chung, who've dropped to 411.8K after losing nearly a third of their total fleet in this battle.]
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Cap'n Q
The most merciful thing in the world, I think, is the inability of the
human mind to correlate all of its contents. We live on a placid
island of ignorance in the midst of black seas of infinity, and it was
not meant that we should go far. -- HP Lovecraft
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"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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May 10th, 2001, 11:19 AM
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Second Lieutenant
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Re: Game Stories
Hello ... I like a lot to read all this story ... some of them are really well written, congratulations! ... is there somewhere an "ufficial" galaxy story ... I'm thinking something about the history of the different races and so on ...?
thank you anyway
Liga
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