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				January 14th, 2004, 02:08 AM
			
			
			
		  
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				Characteristics (BUG)
	
			 
             
			
		
		
		
		I have noticed that at times my bonuses in characteristics seem to to be working in reverse.  Case in point, in a game that I am now playing against another RL person I have maitenance set to impressive, yet I am struggling with minerals each turn.  I set up a game to run with Maitenance set to 100% and not above, and I have many more minerals per turn with more ships and less mineral producing worlds. 
 
Also the same can be said about Intel / research and many other settings in the Characteristics.  I think that they are working in reverse.   
 
It sure as hell seems like they are.  I am saving my game files to verify this later. 
		
	
		
		
		
		
		
		
			
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				January 14th, 2004, 02:19 AM
			
			
			
		  
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				Re: Characteristics (BUG)
			 
             
			
		
		
		
		Please make savegame files where you can verify this available ASAP. I do not think any of them are working in reverse myself, so please prove me wrong.     
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 14th, 2004, 03:14 AM
			
			
			
		  
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				Re: Characteristics (BUG)
			 
             
			
		
		
		
		They sure feel as if they are working against me that is for damn sure.   
 
It like having a ball an chain tied to your feet, you just can't get ahead even with the bonuses, its like they are working in reverse. 
		
	
		
		
		
		
		
		
			
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				January 14th, 2004, 03:29 AM
			
			
			
		  
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				Re: Characteristics (BUG)
			 
             
			
		
		
		
		But they are not. Just made a game with a race that has 110 Maint Apt and 130 Minerals Apt. 
 
HW: 5 mineral miners, on 98% value planet 
6664 minerals production 
 
5*800 = 4000 
4000*.98 = 3920 
30% bonus from pop, 10% from happiness 
So, 130+30+10 = 170 
70% bonus 
3920*1.7=6664 
The math leads to the same value generated in-game. 
 
Next I built an escort with 3 supply pods and 6 ion engines I. Minerals cost is 3450. 
 
Base maint would be 3450*.25 = 863 
The game has me pay 517 for it. 
110 Maint Apt. 
So, that makes 15% base maint rate. 
3450*.15 = 517.5 
 
Conclusion: seems to be working fine to me. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 14th, 2004, 03:41 AM
			
			
			
		  
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				Re: Characteristics (BUG)
			 
             
			
		
		
		
		I am telling you Fyron, it feels as if my feet are in glue....  I can't get ahead to save my empire. 
		
	
		
		
		
		
		
		
			
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				January 14th, 2004, 03:42 AM
			
			
			
		  
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				Re: Characteristics (BUG)
			 
             
			
		
		
		
		Maybe it would comfort you to know that most of the best players run mineral deficits for a (relatively) long time... those initial resources help a lot.     
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 14th, 2004, 03:47 AM
			
			
			
		  
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				Re: Characteristics (BUG)
			 
             
			
		
		
		
		and those numbers just made my brain hurt! 
		
	
		
		
		
		
		
		
			
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				January 14th, 2004, 04:03 AM
			
			
			
		  
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				Re: Characteristics (BUG)
			 
             
			
		
		
		
		Well that would explain why you seem to think your bonuses are acting in reverse, and this is not the first time you have claimed such things.     
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				January 14th, 2004, 04:16 AM
			
			
			
		  
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				Re: Characteristics (BUG)
			 
             
			
		
		
		
		Maybe you are misunderstanding how the maintenance ability works and using it in reverse? Try the other way once. Give yourself a 'maintenance penalty' and see how that looks. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				January 14th, 2004, 04:32 AM
			
			
			
		  
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				Re: Characteristics (BUG)
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Originally posted by Baron Munchausen: 
 Maybe you are misunderstanding how the maintenance ability works and using it in reverse? Try the other way once. Give yourself a 'maintenance penalty' and see how that looks. 
			
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 He said he had it set to impressive, so I doubt it. Most likely its just a game to game difference in the amount of planets with good mineral values. 
		
	
		
		
		
		
		
		
			
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