.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #11  
Old January 27th, 2004, 12:42 AM

oogs oogs is offline
Corporal
 
Join Date: Jan 2004
Location: Ann Arbor
Posts: 100
Thanks: 0
Thanked 0 Times in 0 Posts
oogs is on a distinguished road
Default Re: Immigration?

i'd be willing to bet it will take the atmosphere into account (or mixing pops)... otherwise it's sort of a half-assed addition, right?
Reply With Quote
  #12  
Old January 27th, 2004, 12:49 AM
narf poit chez BOOM's Avatar

narf poit chez BOOM narf poit chez BOOM is offline
Shrapnel Fanatic
 
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
narf poit chez BOOM is on a distinguished road
Default Re: Immigration?

possibly, probably, maybe. none of them definitally.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
Reply With Quote
  #13  
Old January 27th, 2004, 01:06 AM

Paul1980au Paul1980au is offline
Second Lieutenant
 
Join Date: Jan 2004
Location: Australia
Posts: 538
Thanks: 0
Thanked 0 Times in 0 Posts
Paul1980au is on a distinguished road
Default Re: Immigration?

Yes id like to see it take them to the lowest pop planet but also take into consideration atmosphere ie take it to the bigger planets with the same atmosphere as youre race needs (green star planets) then populate the non atmosphere domed ones next (red star planets) or if you have large pop trasnports take them to green stars and use smaller pop transports (capacity and speed etc) to smaller red star planets - or make it user defineable by the player.
Reply With Quote
  #14  
Old January 27th, 2004, 01:21 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Immigration?

Quote:
Originally posted by gregebowman:
But is there a way to automate the immigration process? I mean, it gets tedious to build a transport, ferry a cargo load of people to an almost empty planet, then go back to the full planet and start the process over again. Can't we simplify this?
Repeat orders for big breathables, and make a special trip for small and domed planets. Those you can do a few at a time with one transport...
Reply With Quote
  #15  
Old January 27th, 2004, 02:29 AM
narf poit chez BOOM's Avatar

narf poit chez BOOM narf poit chez BOOM is offline
Shrapnel Fanatic
 
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
narf poit chez BOOM is on a distinguished road
Default Re: Immigration?

Quote:
Yes id like to see it take them to the lowest pop planet but also take into consideration atmosphere ie take it to the bigger planets with the same atmosphere as youre race needs (green star planets) then populate the non atmosphere domed ones next (red star planets) or if you have large pop trasnports take them to green stars and use smaller pop transports (capacity and speed etc) to smaller red star planets - or make it user defineable by the player.
well, i'd like it to put the appropriate breathers on the appropriate planet.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:20 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.