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  #191  
Old March 15th, 2004, 03:29 PM

Cirvol Cirvol is offline
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Default Re: RTH has filled all slots; discuss the game here!

all but one system makes no sense rag...

if i turtle all my systems except 1, and that one is taken over - then what?

I'm immune to any other attack at that point - i think you should say that there must be a path available to every one of your systems

or am i missing something?
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  #192  
Old March 15th, 2004, 03:45 PM
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Default Re: RTH has filled all slots; discuss the game here!

You missunderstand Cirvol.
All your systems need to have connection via warppoints to an open system (or to a system connected to a system connected.....to the open system). If you have system shields (or using the 10 warppoint rule) this will mean that everybody who wants to attack you beyond the open system has to attack through a warpoint giving you as the defender all the advantages.

Beware though; when the fleets get really huge, the advantage to the defender become less
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  #193  
Old March 15th, 2004, 06:15 PM

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Default Re: RTH has filled all slots; discuss the game here!

primitive, i didnt missunderstand look at my earlier post...

Quote:
Originally posted by Cirvol:
yeah, good point about 'no turtling'

the way i read that = you must be able to fly to any system

thats it

IE, if you make a guantlet of warp points and a single 'string' path to get to your deepest systems, so be it
all the hub-bub about 10 warp points and grav shields has nothing to do with my simple post - which most accurately describes the no turtle rule
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  #194  
Old March 15th, 2004, 06:37 PM
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Default Re: RTH has filled all slots; discuss the game here!

Yeah, that post sums it up pretty well.

If your strategy for RTH2 is to confuse me, then you are doing great so far
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  #195  
Old March 15th, 2004, 07:07 PM
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Default Re: RTH has filled all slots; discuss the game here!

I think just for clearifications sake I will add this.

I don't think it was defined as well as it could have been in this regard. Cirvol mentions having a way to get from system to system no matter what. This is true, and it is required.

I think it is understood, but as I said, just to make things clearer.
You cannot close off a single system and leave the rest open, this would be considered turtelling. If I, or someone else, were to come into a players cluster we must be able to get to all of his warp points by means of a warp point system.
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  #196  
Old March 18th, 2004, 06:25 PM

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Default Re: RTH has filled all slots; discuss the game here!

bump

i just got my first stellar manip ship - what about the rest of you?

how many do you all generally build in rth?
fill me in on the 'common wisdom' gained in rth 1?
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  #197  
Old March 18th, 2004, 06:33 PM
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Default Re: RTH has filled all slots; discuss the game here!

Quote:
Originally posted by Cirvol:

fill me in on the 'common wisdom' gained in rth 1?
Why would we do that?

In RTH1 I had I think 4 warp open/closers. Then I had whole slu (10 or so, IIRC) planet creators. This was since we used FQM there were at least 15 asteroid fields in each system!
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Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
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  #198  
Old March 23rd, 2004, 11:25 PM
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Default Re: RTH has filled all slots; discuss the game here!

Will the game break if I try to convert one of the "invisible" asteroid fields into a planet?
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  #199  
Old March 24th, 2004, 03:12 PM
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Default Re: RTH has filled all slots; discuss the game here!

Invisible asteroide fields, thats Spooky
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  #200  
Old March 24th, 2004, 03:43 PM
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Default Re: RTH has filled all slots; discuss the game here!

Quote:
Originally posted by Spoo:
Will the game break if I try to convert one of the "invisible" asteroid fields into a planet?
I have those too. When you put option "Show planet names" on, you see the names of the planets and asteroid fields also. I have few asteroid fields, which are not seen in the system window (ie. there is no picture for them) but you can locate them clikcing your mouse over the name of the asteroid field, where the picture is supposed to be (same as you click the picture of planet).
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