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February 19th, 2004, 06:34 PM
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Newbie Question
Hi,
What's the best method to keep your ships updated with the newest technology. Do you scrapp 'em and build new ones or what? How do I keep my fleet updated?
Sorry to barge in here and ask a probably stupid question, but I got tired of reading and searching
Thanks for any answers.
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February 19th, 2004, 06:39 PM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
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Re: Newbie Question
Retrofit them.
You can in the design window choose the old design and press update, choose a new name.
Press the green recycle button.
Choose the ships to retrofit (Must be of same class (Design type).
Press Retrofit button and choose the new design.
If you have resources (Before income, i e in the reserve) it will be retrofitted,
FROM FAQ
5.5.6 Ships and bases can be retrofitted to another design at a spaceyard (located at a planet, ship or base). The Retrofit option appears under Scrap/Analyze/Mothball (hotkey G). The new design must have the same hull size as the old one, and have a combined total cost in resources of no more than 150% of the old design. Designs more than 150% apart can be retrofitted by designing one or more intermediate Versions.(capnq)
5.5.6.1 Q: How exactly do I retrofit?
A: a) Create your new design and ensure that the total resources (minerals + organics + rads) is not greater than 150% of the total resources of the original ship. If you want to retrofit to a more expensive design, you need to make multiple steps, each with no more than 150% increase.
b) Move your ship to a sector with a spaceyard, either planet based or on a ship/base works fine.
c) Click on any one of the ships in that sector then click the green triangle (retrofit, scrap, analyze, etc) (Hotkey G) for a new window.
d) Select the ship you want to retrofit, then click the retrofit button.
e) A new window pops up with all available designs that you can retrofit to. select your desired upgrade ship.
f) Click OK.
g) Your ship is now retrofitted and any new components must be repaired by the spaceyard. Once repaired you are good to go. Note that if you retrofit engines and you don't have a Resupply Depot on the planet, you could end up with a ship with 0 supplies because retrofitted engines come with no supplies.
5.5.6.2 You can choose multiple ships to retrofit, but all ships has to be the same class (The name you've given the design), after you've choosen them you can choose ships from another class in the same sector in the same turn and order them to retrofit as well.
5.5.6.3 It doesn't matter what type (Attack ship, defense ship..) you retrofit from, you can change type freely.
5.5.6.4 You cannot add a space yard or colony module to a ship that doesn't already have one. This can be turned on/off in settings.txt.
5.5.7 Units cannot be retrofitted. (capnq)
5.5.9 Engines that are retrofit to a different engine type lose all supplies, unless they also have Supply Storage components. Ensure you retrofit engines over a resupply depot.(DirectorTsaarx, Quikngruvn)
5.5.10 If you retrofit (captured, insurrected, or gifted) ships with special racial technology components that your race does not possess, you will lose those components.(DirectorTsaarx)
5.5.11 A space yard ship with a repair bay is an excellent way to refit ships in forward positions.(DirectorTsaarx)
5.5.12 Ships can't be retrofit while in a fleet (it caused problems in 1.49, and is not even possible in Gold). (Quikngruvn)
5.5.13 Ships with a space yard can’t build while cloaked but can repair while cloaked. (icon changes from “space yard” to “repair” while cloaked. The cloaked ship does not appear in construction queue. (Suicide Junkie)
5.5.14 Cloaked ships can’t be retrofitted.
5.5.15 Emergency supply & propulsion pods need a space yard (not repair bay) to repair.
5.5.16 Retrofitting a ship does not affect its crew experience.
5.5.17 Retrofitting cost 120%, 30% for component removal. This is seen only on the retrofit screen. (settings.txt)
5.5.22 Retrofitting a damaged ship makes sense, it had to be repaired anyway; may as well have it repair upgraded components. Also if a ship will take several turns to retrofit/repair, mothballing it will allow you to save on the maintenance costs. Don’t forget that mothballing will reset crew experience to 0%. For clarification, you can retrofit a mothballed ship or base. Sometimes it is advantageous to mothball the ship/base first before retrofitting so that you don't pay maintenance while repairs are in progress.
5.5.24 You cannot retrofit a ship which is carrying cargo even if the cargo components are not being changed.
5.5.26 You cannot retrofit a ship to include a Colony Module or a Space Yard if one was not present on the ship already. (settings.txt)(Quikngruvn)
5.5.27 See also section 14.0.2. All refits, successful or not, are shown in the log as "vehicle retrofit". This can be misleading because the retrofit may have failed due to lack of resources or too much of a percent change in its components. You can only tell by highlighting entry and looking at center panel to see if it was successful.
14.0.2 Retrofits happen before resource income. So does mothballing and unmothballing, so you need to have the resources in the bank to finance these and not rely on income. Also this limits the maximum amount of resources that can be spent on a retrofit to your maximum storage capability. (Suicide Junkie)
[ February 19, 2004, 16:47: Message edited by: Ruatha ]
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February 19th, 2004, 07:10 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: Newbie Question
Quote:
Originally posted by kurt88:
Hi,
Sorry to barge in here and ask a probably stupid question, but I got tired of reading and searching
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There was no barging in. We are always happy to help. The only stupid question is the one that is never asked. *stabs self for being cliche*
[ February 19, 2004, 17:13: Message edited by: Imperator Fyron ]
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February 19th, 2004, 07:17 PM
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Private
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Re: Newbie Question
Thanks for the help. It's the third time I reinstalled this damn game, and I hope I now can put a good game against the ai.
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February 19th, 2004, 07:20 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: Newbie Question
Quote:
For clarification, you can retrofit a mothballed ship or base.
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Wasn't this patched out?
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February 19th, 2004, 07:30 PM
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National Security Advisor
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Location: Ohio
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Re: Newbie Question
Quote:
Originally posted by Imperator Fyron:
quote: For clarification, you can retrofit a mothballed ship or base.
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Wasn't this patched out? No way. And I hope he doesn't.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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February 19th, 2004, 07:45 PM
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Second Lieutenant
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Join Date: Nov 2003
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Re: Newbie Question
I agree. You shouldn't have to pay maintenance on a ship that's being retrofit any more than you should on one that's under construction.
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The great tragedy of science...the slaying of a beautiful hypothesis by an ugly fact. (T. H. Huxley)
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