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April 27th, 2004, 07:37 PM
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Major General
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Join Date: May 2002
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The SE4 companion - Why the long wait?.
I had some time over today and decided to make a history editor for SE4 Gold.
It can be found here:
http://ruatha.homelinux.org/history.zip
Feedback apprecieted.
I don't think the history function works insimul games?? Perhaps you can use this editor to manually insert history?
I haven't tested it more than twice... so expect bugs.
If anyone has space for it please make it availible elsewhere as I'll close my server tomorrow.
[ August 06, 2004, 08:52: Message edited by: Ruatha ]
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April 27th, 2004, 07:42 PM
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Shrapnel Fanatic
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Re: The SE4 companion - Why the long wait?.
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April 27th, 2004, 08:00 PM
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Major General
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Re: The SE4 companion - Why the long wait?.
Thanks!!
I'm thinking of spinning further on this.
Perhaps making a textsave function that can be sorted by turnnumber and sender/receiver of in-game Messages, and then making a note automaticly in the in-game history that a message is stored.
That way you copy the message you have received or is about to send and paste it into a special app, the message is then saved and you can see that in-game.
But you'll have to open the external application to see the actual message.
Or perhaps I could divide the message into several lines and include it in the in-game history...
Is there a limit for the history text file size??
[ April 27, 2004, 19:14: Message edited by: Ruatha ]
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April 27th, 2004, 08:12 PM
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Shrapnel Fanatic
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Re: The SE4 companion - Why the long wait?.
Just curious as to why we would need this utility?
Why would we want to edit the history file?
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April 27th, 2004, 08:15 PM
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Re: The SE4 companion - Why the long wait?.
I've used the history file in the past by editing the text file to remember when treaties are signed, if there are any special conditions in the treaty.
I,e "don't enter his territory", "Free passage"
etc.
It's a handy way of keeping short in-game notes, related to the different races.
And I've added historical events that I'd like to remember.
I'E "He invaded my planet, REVENGE!", "I Finally discovered stellar manip","Big battle, took out his 200 dread fleet!"
Etc.
YOUR imagination sets the limits... if you don't have any imagination you won't have any use for this application
An made up example:
(Only visible when my computer is on!)
[ April 27, 2004, 19:24: Message edited by: Ruatha ]
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April 27th, 2004, 08:20 PM
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Shrapnel Fanatic
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Re: The SE4 companion - Why the long wait?.
I just checked it out, this is such a cool tool to have. You should see that Aaron adds one into SE V.
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April 27th, 2004, 08:27 PM
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Re: The SE4 companion - Why the long wait?.
I'll make a ver 1.1 with support for multi lines message, so one can copy the in-game Messages.
EDIT:
If anyone knows what the two columns with "0" in are for, I'd be glad to know.
I've found no use for them, so in this application they are disabled.
[ April 27, 2004, 19:51: Message edited by: Ruatha ]
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April 27th, 2004, 08:46 PM
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Re: The SE4 companion - Why the long wait?.
Now the ver 1.1 is availible at :
http://ruatha.homelinux.org/history_11.zip
I hope SJ uploads this instead.
Now you can copy your in-game Messages, insert them and view them in the game in the future!
(Only visible when my computer is on)
[ April 27, 2004, 19:49: Message edited by: Ruatha ]
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April 27th, 2004, 08:54 PM
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Re: The SE4 companion - Why the long wait?.
Hmm, just remembered that I haven't made inclusions for history files longer than one screen, Don't use any of these Versions.
Ver 1.2 will soon be up!!!
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April 27th, 2004, 08:56 PM
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Re: The SE4 companion - Why the long wait?.
You might want to tweak the message writing so that the multiline Messages are more distinct...
Something like a double pipe || for each new line in the same message, or a set of dashes / asterisks to denote message separators.
Uploaded.
To avoid lots of reposting similar links, just visit:
http://imagemodserver.mine.nu/other/MM/SE4/Tools/
And select it from the list.
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