.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: Starfury

Reply
 
Thread Tools Display Modes
  #21  
Old October 8th, 2003, 09:36 PM

DeadZone DeadZone is offline
Second Lieutenant
 
Join Date: Apr 2003
Location: England
Posts: 488
Thanks: 0
Thanked 0 Times in 0 Posts
DeadZone is on a distinguished road
Default Re: Tools for Modding

*strats crying*

I want in

I hate not being able to get a job
missing out on all the good stuff
__________________
Reply With Quote
  #22  
Old October 8th, 2003, 09:47 PM
Wydraz's Avatar

Wydraz Wydraz is offline
Sergeant
 
Join Date: Jun 2003
Posts: 214
Thanks: 0
Thanked 0 Times in 0 Posts
Wydraz is on a distinguished road
Default Re: Tools for Modding

Yes, so far we have SJ's wonderful Slot modding utility! Here is a link, since he must have forgotten how important it is for all of us modders to find it easily

http://forum.shrapnelgames.com/newup...1063160765.zip

Now all we need is a galaxy editor, and a campaign data manager... and a dozen others, I'm sure would be nice. Any other programmers up to it? SJ can't do all the work!

Phoenix-D: While I have plenty to do, I might be able to help out. What do you need?

[ October 08, 2003, 20:49: Message edited by: Wydraz ]
__________________
Weird Worlds Rocks!
Reply With Quote
  #23  
Old October 8th, 2003, 10:22 PM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Tools for Modding

My copy just arrived (2 days, not bad) so I'm still looking. I was trying to port my Cluk-Ruk shipset to .x format, and the texturing was..not my friend.
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #24  
Old October 8th, 2003, 11:06 PM
ColdSteel's Avatar

ColdSteel ColdSteel is offline
Sergeant
 
Join Date: Dec 2000
Posts: 248
Thanks: 0
Thanked 0 Times in 0 Posts
ColdSteel is on a distinguished road
Default Re: Tools for Modding

Phoenix-D, I'm having the same problem porting models with textures to DirectX. What are you using?

I'm using Blender (great *free* modeler/renderer/animation/gaming software - www.blender3d.com) to create the models but the export to DirectX via a Python plugin is shaky at best. Most of the file converters out there have spotty support for DirectX as well. They can handle the mesh faces okay sometimes but not the textures. It seems like nothing decent out there supports the .X file format except for MS developer tools. Stinks.

If you've found anything better, please share. I'm frustrated.

-ColdSteel
__________________
The difference between genius and stupidity is that genius has its limits.
Reply With Quote
  #25  
Old October 8th, 2003, 11:52 PM
Wydraz's Avatar

Wydraz Wydraz is offline
Sergeant
 
Join Date: Jun 2003
Posts: 214
Thanks: 0
Thanked 0 Times in 0 Posts
Wydraz is on a distinguished road
Default Re: Tools for Modding

I've had some success making models for SF. I've just posted a little tutorial here:

http://www.shrapnelgames.com/cgi-bin...;f=70;t=000100
__________________
Weird Worlds Rocks!
Reply With Quote
  #26  
Old October 9th, 2003, 12:18 AM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Tools for Modding

I just use Lithunwrap, that ports to .x fine. Its getting the textures to look right that's hurting me.
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:28 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.