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  #1  
Old September 30th, 2003, 02:18 PM

Aristoteles Aristoteles is offline
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Default Player controlled battles???

I always wanted to control the battles, why won't be that possible in Dominions 2.?

Wait I know the answer...because that way, the AI would be killed too fast? I mean I could control the battles lot better than the AI, that is for sure, so if the AI would be the oppoment, I would wipe him out easily, more than likely.
AI vs. AI battles are better balance wise....am I correct?
I think that this is sad, but true.
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Old September 30th, 2003, 02:25 PM

Yojinbo Yojinbo is offline
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Default Re: Player controlled battles???

I'll let Illwinter give the "real" answer but I don't think it would feasible to manage a multiplayer game in any realistic time frame this way.

How many turns in a Dominions game? 1000?
How mayn turns in a player controlted combat Dominions game? 100,000?

Now try this PBEM - games would take years.

Over internet - what would player A do while players B and C fight a strat battle? Multiply this times 8 players.
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Old September 30th, 2003, 02:26 PM
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Nerfix Nerfix is offline
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Default Re: Player controlled battles???

No, you are incorrect here:
1st reason: Do you REALY want to control hundreds, or possible thousands of units? Yup, armies of over 200 units ain't so rare in Dominions...
2nd reason: PBEM. I believe Dominions was designed for PBEM, so that's the 2nd reason.
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Old September 30th, 2003, 02:28 PM

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Default Re: Player controlled battles???

Huh, well there should be an option: AI controlled battles or human controlled battles....There are games, where you can choose out the method. Its quite simple, don't you think?
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Old September 30th, 2003, 02:29 PM
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Default Re: Player controlled battles???

Well, that would force IW to redesing quite much stuff...
Not worth it, IMHO.
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Old September 30th, 2003, 02:31 PM

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Default Re: Player controlled battles???

Quote:
Originally posted by Nerfix:
Well, that would force IW to redesing quite much stuff...
Not worth it, IMHO.
Not worth for you...IMHO
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Old September 30th, 2003, 02:32 PM

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Default Re: Player controlled battles???

I am with Nerfix in this one. I never missed the player controlled battles in Dominions. This is an unique game, also the Dom II. combat/spellcasting AI will kick some ***, so dont worry about it.
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Old September 30th, 2003, 02:39 PM

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Default Re: Player controlled battles???

Aristoteles,

I could see the option giving the game more depth, but I can't imagine a MOM-like player controlled battle with 150 units running I go, You go.

Now maybe Simultaneous Execution like the first PC LAN game in history; (trumpet bLast) RoboSport. Or like the more recent Combat Mission games.

Battles could be divided into 90 second phases where we both give orders and watch them play out.

It comes down to this; where should a small development group like Illwinter spend its precious time? Would player controlled battles bring in more customers? Would it significantly enhance the game for us? Would developing it take Illwinter away from other stuff we all would enjoy more?

[ September 30, 2003, 13:40: Message edited by: Yojinbo ]
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Old September 30th, 2003, 02:42 PM
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Default Re: Player controlled battles???

Well, if the Dominions II AI is realy so good they say in the "Wish List-Targetable spells" thread, i won't miss player controlled batles the slightest bit.
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Old September 30th, 2003, 02:42 PM
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Nagot Gick Fel Nagot Gick Fel is offline
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Default Re: Player controlled battles???

Quote:
Originally posted by Nerfix:
No, you are incorrect here:
1st reason: Do you REALY want to control hundreds, or possible thousands of units? Yup, armies of over 200 units ain't so rare in Dominions...
2nd reason: PBEM. I believe Dominions was designed for PBEM, so that's the 2nd reason.
3rd reason, it's much more gratifying to be in the C-in-C boots, rather than in the corporal's. Do you think Napoleon bothered to manage every man in his army? He preferred to concentrate on the big picture.
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