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  #1  
Old April 18th, 2001, 10:09 PM
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Default Map editor

I just tryed the map editor with the systems name file mod that I made and it was great. I created an earth system call sol, renamed all the planets. earth, mars,etc.....
P.s it looks like the editor reads from the same location as the path name. I.e if your path is mod then that is were it reads from.

Some more information:

When seting up starting points for races. You pick 1,2,3,4
when you go in the game you need to load the race that you want at starting point one first then the others in the order you want them to start.
Have not tested what will happen if your starting point for race 1 is a different type of planet then the race you put in starting position one in the game.



[This message has been edited by Dracus (edited 18 April 2001).]
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  #2  
Old April 18th, 2001, 10:32 PM

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Default Re: Map editor

When you named the planets, did you do it will playing or with the map editor. When I try it I get a range check error after I rename the first planet.

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  #3  
Old April 18th, 2001, 10:43 PM
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Default Re: Map editor

I did it in the map editor.
Just renamed a planet pizza 1.
I am getting a couple of errors when I try to do things also. I then move to another planet and it works.

have not loaded a map into a game yet.

There are some things that seem to be weird in the editor. Like adding a sun to the same location as a planet, Giving planets strange advantages, etc. Not sure how they will load yet. That is my next test.



[This message has been edited by Dracus (edited 18 April 2001).]
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Old April 18th, 2001, 10:50 PM

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Default Re: Map editor

When naming my planets I would edit one's name, but when editing another, I would get the error message and couln't get to the edit menu. And then when trying to add a planet, I couldn't do it at all.

I have loaded a map that I generated and modified slightly, and sofar it's working ok.

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[This message has been edited by Maverick (edited 18 April 2001).]
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  #5  
Old April 18th, 2001, 10:52 PM
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Default Re: Map editor

Have you tryed adding warp points in the same sector as a planet or sun. What about giving a planet the same ablities as a nebula?
I am creating a map at this time that does both these, just to see how they work in the game.
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  #6  
Old April 18th, 2001, 10:55 PM

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Default Re: Map editor

I'd like to fix the naming problem before trying anything else.

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  #7  
Old April 18th, 2001, 11:13 PM
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Default Re: Map editor

I just created a map that had a warp point behind a planet, a sun behind a planet, a planet with a astroid field, and double planet. One planet named pizza. I did notice that if you don'et set starting points the game will randomly add starting planets to the map. My first load, I ended up in a nebula. My second was in a black hole system.
I loaded the map into the game and sent a ship to warp at the planet and it did use the hiden warp point.(Man just think, a fleet appearing in orbit around a planet by using this.)

You could create some crazy maps by hiding warp points in storms, behind planets/suns.

Still have not played with the ablities yet.





[This message has been edited by Dracus (edited 18 April 2001).]
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  #8  
Old April 18th, 2001, 11:18 PM
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Default Re: Map editor

How about creating a warp point that sits right on top of the center of a black hole?
If your ship is falling in, you could escape to another starsystem

Can you create a system with more than three stars? Put 10 sphereworlds in one sector ?
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  #9  
Old April 18th, 2001, 11:19 PM
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Default Re: Map editor

quote:
Originally posted by Dracus:
My first load, I ended up in a nebula. My second was in a black hole system.

COOL! Was your nebula planet hidden from the other players?
And did the black hole suck your planet in? (I'm guessing probably not, but ships were, even if they were "in orbit" around the planet. LOL! Really bad astrophysics, but fun!)
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  #10  
Old April 18th, 2001, 11:27 PM
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Default Re: Map editor

I just put a warp point in the center of the black hole. Have not ran a ship across it to see what the effects are yet.
I have also created a system with a center point that destroys ships--a hiden black hole effect. Have not tested this yet either.
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