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  #1  
Old November 9th, 2003, 05:10 PM

Sammual Sammual is offline
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Default Site Bugs

I am currently compiling a list of Sites (And the changes they cause to the map) and I noticed a bug.

The 'Navigators Guild' gives 0 Water.

Normally when a site gives 0 of a gem they just don't show it.
I just started on this part of my project so I will update this thread as I find more.

Sammual
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  #2  
Old November 9th, 2003, 05:48 PM

Sammual Sammual is offline
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Default Re: Site Bugs

The site 'Swamps of Pythia' is a starting site, however if you add it to a province you can recruit Hydra Hatchlings from it (All other starting sites do not allow recruiting anything from them unless they are your capital).

Sammual
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  #3  
Old November 9th, 2003, 07:12 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Site Bugs

Quote:
Originally posted by Sammual:
The site 'Swamps of Pythia' is a starting site, however if you add it to a province you can recruit Hydra Hatchlings from it (All other starting sites do not allow recruiting anything from them unless they are your capital).

Sammual
Not all. The old site for Jotunheim used to allow others to use it. IF you take the capital for instance. I think the old Pythia one used to allow Hydra so at least this one is a step down.
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  #4  
Old November 9th, 2003, 07:59 PM

Sammual Sammual is offline
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Default Re: Site Bugs

The 'Temple of Time' site alows you to recruit Priests and Lobsters (One is land only and the other is water only). The Lobster is also free (No gold and no resources to recruit).

Sammual
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  #5  
Old November 9th, 2003, 08:17 PM
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Default Re: Site Bugs

Quote:
Originally posted by Sammual:
The 'Temple of Time' site alows you to recruit Priests and Lobsters (One is land only and the other is water only). The Lobster is also free (No gold and no resources to recruit).

Sammual
Migth be intentional, but that site sounds throughly bugged...
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  #6  
Old November 10th, 2003, 01:07 AM
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Default Re: Site Bugs

Hydra Hatchlings are supposed to be recruitable. They are also recruitable in bile marches. Lobsters make good soup. Even if time is bugged.
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  #7  
Old November 10th, 2003, 02:35 AM

Psitticine Psitticine is offline
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Default Re: Site Bugs

"Time is an illusion; Lunchtime doubly so." - Douglas Addams
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  #8  
Old November 11th, 2003, 12:47 AM
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Default Re: Site Bugs

So can you get an unlimited number of lobsters per turn? Or does each one reduce the population of the province by one, so you can only get so many thousand?

Of course, you wouldn't want so many that they'd starve...

PvK

[ November 10, 2003, 22:48: Message edited by: PvK ]
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  #9  
Old November 11th, 2003, 01:06 AM
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Default Re: Site Bugs

They don't reduce population, but they will drown as soon as you recruit them. In other words, only usable for soup.
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  #10  
Old November 11th, 2003, 02:11 AM

Sammual Sammual is offline
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Default Re: Site Bugs

Quote:
Originally posted by Johan K:
They don't reduce population, but they will drown as soon as you recruit them. In other words, only usable for soup.
They are also Commanders so you can only get 1 a turn.

Sammual
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