.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #61  
Old November 20th, 2003, 10:31 AM

Guest
 
Posts: n/a
Default Re: So far what nations look strong... and weak?

I can only say this about R'lyeh ... ug.

They are fairly one dimensional. But ... ug. They are definitely upper end.

One more time for the children ... ug.
Reply With Quote
  #62  
Old November 20th, 2003, 05:49 PM
ywl's Avatar

ywl ywl is offline
Sergeant
 
Join Date: Sep 2003
Posts: 296
Thanks: 0
Thanked 0 Times in 0 Posts
ywl is on a distinguished road
Default Re: So far what nations look strong... and weak?

Quote:
Originally posted by johan osterman:
quote:
Originally posted by ywl:
I used an rainbow mage pretender with level 2 in everything, excpet 4 in astral. Even she can't cast it. Do you have to be a Celestial Master to cast the spell?
My guess is that you are playing the standard theme. Demons of Heavenly rivers is not available to the standard theme. Casting it only requires astral and water 1.
Yes. Much to my embarassment, I found it out myself Last night too. Spring & Autumn and the default themes feel like two very different nations to me.
Reply With Quote
  #63  
Old November 20th, 2003, 11:18 PM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: So far what nations look strong... and weak?

The Nobles leadership of 25 is supposed to represent the fact that the armies of the Spring & Autumn period (couldn't resist using the name) 722-481 BC were rather small and the fighting mostly done by chariot-borne noblemen. Honour and prestige rather than territory was the goal of the battles (according to D.A. Graff).

The default theme of the nation is the classical empire thing and the only one that is orderly. Actually I was tempted to make order 3 an obligation for the default. The bureaucracy of imperial China was outstanding.

The ancestor cult of early times was renewed with the barbarian incursions and their beliefs.

Oops, I got carried away.
__________________
www.illwinter.com
Reply With Quote
  #64  
Old November 20th, 2003, 11:44 PM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: So far what nations look strong... and weak?

Quote:
Originally posted by Kristoffer O:
The Nobles leadership of 25 is supposed to represent the fact that the armies of the Spring & Autumn period (couldn't resist using the name) 722-481 BC were rather small and the fighting mostly done by chariot-borne noblemen. Honour and prestige rather than territory was the goal of the battles (according to D.A. Graff).

The default theme of the nation is the classical empire thing and the only one that is orderly. Actually I was tempted to make order 3 an obligation for the default. The bureaucracy of imperial China was outstanding.

The ancestor cult of early times was renewed with the barbarian incursions and their beliefs.

Oops, I got carried away.
The Spring and Autumn theme seems intresting. Where did th name come from?

I suppose that Barbarian Kings get also Masters of the Way in addition with Masters of the Dead?

BTW, looking at the all units file, there seemed to be awfully few BK specific units, The Khan, Master of the Dead and the two Barbarian Cavalries. I would have liked to see more Mongol-type units. A Khan hero would also be nice.
Do the Barbarian Cavalries have a pillage bonus like the normal Barbarians have?

[ November 20, 2003, 21:50: Message edited by: Nerfix ]
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #65  
Old November 21st, 2003, 12:08 AM

Chris Byler Chris Byler is offline
Sergeant
 
Join Date: Oct 2003
Location: Blacksburg, VA, USA
Posts: 274
Thanks: 0
Thanked 0 Times in 0 Posts
Chris Byler is on a distinguished road
Default Re: So far what nations look strong... and weak?

Quote:
Originally posted by Kristoffer O:
The Nobles leadership of 25 is supposed to represent the fact that the armies of the Spring & Autumn period (couldn't resist using the name) 722-481 BC were rather small and the fighting mostly done by chariot-borne noblemen. Honour and prestige rather than territory was the goal of the battles (according to D.A. Graff).

The default theme of the nation is the classical empire thing and the only one that is orderly. Actually I was tempted to make order 3 an obligation for the default. The bureaucracy of imperial China was outstanding.

The ancestor cult of early times was renewed with the barbarian incursions and their beliefs.

Oops, I got carried away.
Yeah, the Spring and Autumn nobles are really interesting. Spring and Autumn has no chariot troops, so the nobles tend to trample way into the enemy ranks by themselves (while racking up fatigue from all the trampling).

As Sun Tzu said, if a general is careless, he can be killed.

I also like how the conscription effect is tied to order, and the non-bureaucratic special themes require turmoil - thus they can't get conscription.

And as already posted, I love the Spring and Autumn CM. Two things I left out before:

1. Many of T'ien Ch'i's mages (including the CM and Master of the Five Elements) are amphibious due to their water magic. If you have independents set fairly high, the amphibious merc companies may not be able to take a sea province by themselves, but with some support from a CM they probably could.

2. The CM's astral isn't just for communion - it's good for Power of the Spheres, too. There are a lot of cross-path spells you can cast with two of one path and one or two of another; a CM with Power of the Spheres gets two (or more) of a lot of things. I'd also advise crystal shields, in addition to the aforementioned Staves of Elemental Mastery and Rings of Sorcery/Wizardry. (A lot of mages are powerful with these items, but the CM get more from them than most.)
__________________
People do not like to be permanently transformed and would probably revolt against masters that tried to curse them with iron bodies.
Pigs, on the other hand, are not bothered, or at least they don't complain.
-- Dominions II spell manual
Reply With Quote
  #66  
Old November 21st, 2003, 01:56 AM

Jasper Jasper is offline
Major
 
Join Date: Sep 2003
Location: Oregon
Posts: 1,139
Thanks: 0
Thanked 0 Times in 0 Posts
Jasper is on a distinguished road
Default Re: So far what nations look strong... and weak?

Tien Chi looks quite interesting, but am I the only one completely put off by expensive mages with Astral 1?! Tien Chi looks even more vulnerable to Magic Duel than Marignon!

Celestial Masters run in fear from any faction that starts with an astral mage -- more than half of them! Not to mention anyone who happens to find Crystal Amazons or Lizard Shamen, or even Sages.

Playing Tien Chi just sounds painfull.
__________________
brass-golem.com
Reply With Quote
  #67  
Old November 21st, 2003, 03:00 AM
apoger's Avatar

apoger apoger is offline
Second Lieutenant
 
Join Date: Oct 2003
Posts: 410
Thanks: 0
Thanked 0 Times in 0 Posts
apoger is on a distinguished road
Default Re: So far what nations look strong... and weak?

>Tien Chi looks quite interesting, but am I the only one completely put off by expensive mages with Astral 1?!

The more exposure I get to Tien Chi the more I agree. I like the troops, and I like some of the summons, but the mage power is lacking. I fear that the late game will be hard on TC.

Still, it's early to be writting them off. If I still feel the same way in three months...
Reply With Quote
  #68  
Old November 21st, 2003, 03:06 AM
Saber Cherry's Avatar

Saber Cherry Saber Cherry is offline
Major General
 
Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
Thanks: 0
Thanked 0 Times in 0 Posts
Saber Cherry is on a distinguished road
Default Re: So far what nations look strong... and weak?

You have to spend an average of 8*90=720 gold on sages to get an astral sage... I don't see that as a very cheap or reliable way to hunt Tien Chi mages...
__________________
Cherry
Reply With Quote
  #69  
Old November 21st, 2003, 05:40 AM

LordArioch LordArioch is offline
Sergeant
 
Join Date: Sep 2003
Location: Austin, TX
Posts: 262
Thanks: 0
Thanked 0 Times in 0 Posts
LordArioch is on a distinguished road
Default Re: So far what nations look strong... and weak?

Solution...magic duel immunity item! It would solve the problem of astral weakening mages, but still leave mind duel as a valid strategy because not every astral mage will have one. That way all you people can stop worring about magic duels so much.
Reply With Quote
  #70  
Old November 21st, 2003, 05:43 AM

Jasper Jasper is offline
Major
 
Join Date: Sep 2003
Location: Oregon
Posts: 1,139
Thanks: 0
Thanked 0 Times in 0 Posts
Jasper is on a distinguished road
Default Re: So far what nations look strong... and weak?

Quote:
Originally posted by Saber Cherry:
You have to spend an average of 8*90=720 gold on sages to get an astral sage... I don't see that as a very cheap or reliable way to hunt Tien Chi mages...
Don't send the non astral ones to hunt Celestial Masters. :-/

If you are recruiting sages, you will get some with Astral. Facing Tien Chi, an obvious tactic would be to have them Magic Duel the drastically more expensive Celestial Masters. This is bad enough even in the weakest case (Sages), and gets much worse when you face any faction with signficant Astral power.
__________________
brass-golem.com
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:46 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.