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  #11  
Old January 15th, 2004, 11:41 PM

johan osterman johan osterman is offline
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Default Re: Victory Points?

AI doesn't grasp the importance of victory points. You can set victory to a fraction of the total number of provinces, which is probably a better idea to limit the length of SP games.
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  #12  
Old January 16th, 2004, 03:34 AM

Coffeedragon Coffeedragon is offline
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Default Re: Victory Points?

Quote:
Originally posted by johan osterman:
You can set victory to a fraction of the total number of provinces, which is probably a better idea to limit the length of SP games.
Excellent. I guess if I set it to something like 75%, there is no real risk of the game ending prematurely, and I still avoid having to mop up.

All just theory so far, since I won´t get the game before Saturday. All I can do right now is pre-plan my first game.

Question to Veterans: Does 3 opponents on a 30 province map sound like a reasonable proposition? What maps come with the game, btw?
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  #13  
Old January 16th, 2004, 03:43 AM

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Default Re: Victory Points?

It really depends.

Maps that come with the game:

Aran 107 Provinces, 11 Under water
The Power of the Eye ** Special Victory Map
Time of Blood, Urgaia episode 1 ** Special Victory Map
Brittan 68 Provinces
The Desert Eye 125 Provinces, 17 under water
Flames in the East, Episode 3 ** Special Victory Map
Inland 154 Provinces, 5 Under water
Invaders, Urgaia episode 2 ** Special Victory Map
Oriana 279 Provinces, 20 Under Water
Wars of Orania ** Special Victory Map
The Sundering 61 Provinces, 10 Under water
Reemergence of Urgaia 59 Provinces

Special Victory maps are maps with victory conditions that are only playable with a certain number of people/AI with special sites and victory conditions for a varitety of ways to win.

A good download is the Seven Nation Rumble, World War, and World Map, availiable at IW's site I believe.
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  #14  
Old January 16th, 2004, 04:02 AM

Coffeedragon Coffeedragon is offline
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Default Re: Victory Points?

Thanks.

Quote:
Originally posted by Zen:
Oriana 279 Provinces, 20 Under Water
That´s huge.

No shortage on medium, large and huge maps. Only thing I miss is a really small map to learn the game, and for 2-player deathmatches.

Are the maps easy to make? If yes, could a skilled person make a simple 20-30 province map before Sunday?
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  #15  
Old January 16th, 2004, 03:02 PM

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Default Re: Victory Points?

No, this is something I'd like but my GIMPing skills are not up to snuff, I could direct ideas and suggestions of types of provinces by which, but I can't make decent looking (for my own vanity) maps ( I don't really like blurry edges and non-distinct features). I'd like a 35~40 Province map with chokepoints for 2-4 players. If possible make noflying zones too.

The Sundering and Reemergence of Urgaia are pretty small. Even if you start on opposite ends of the map you will usually reach each other by turn 10 or so depending on how you expand.

Try them with 2 opponents and you should get a pretty good newbie game out of them.
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  #16  
Old January 16th, 2004, 05:35 PM

Coffeedragon Coffeedragon is offline
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Default Re: Victory Points?

Quote:
Originally posted by Zen:

The Sundering and Reemergence of Urgaia are pretty small. Even if you start on opposite ends of the map you will usually reach each other by turn 10 or so depending on how you expand.

Try them with 2 opponents and you should get a pretty good newbie game out of them.
Hmmmm; with ~60 provinces, 3 players sounds a bit under -crowded ; I think I´m gonna try one of those with 6 Ais or so.
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