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February 5th, 2004, 06:23 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Questions... who knows
Some questions... hopefully someone knows the answers:
1) If during a turn you create more items then what can be stored... do you still lose the gems for making the items??
2) If there is a commander underwater wearing a ring of water breathing... can he take off the ring since next turn he's moving onto the land... or would he have to wait until he was on the land to remove the ring??
3) If one of the elemental kings/queens die... can the spells be casted again to bring them back?? or are they dead forever??
4) Will the next patch allow us to rename our commanders?? {{I'm tired of seeing 4 people with the exact same name}}
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There can be only one.
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February 5th, 2004, 06:58 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Questions... who knows
1) 2) 3) I think you will need to try it and tell us. I think Ive done those but I dont remember the results.
4) I thought they had decided to go with hidden note-tags instead of rename.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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February 5th, 2004, 07:09 PM
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Brigadier General
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Join Date: Aug 2003
Location: Mictlan
Posts: 1,767
Thanks: 12
Thanked 165 Times in 22 Posts
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Re: Questions... who knows
4) We actually skipped the tags and now have an option to enable commander renaming.
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February 5th, 2004, 07:30 PM
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Lieutenant Colonel
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Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
Thanks: 1
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Re: Questions... who knows
Quote:
Originally posted by Johan K:
4) We actually skipped the tags and now have an option to enable commander renaming.
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I'd actually enjoy both features or I'll be having a bunch of mages named G1W G1R G1A G1W G2A G2W
G = Group
# = Group #
Letter = Special Power
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February 5th, 2004, 08:56 PM
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Lieutenant Colonel
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Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
Thanks: 1
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Re: Questions... who knows
you are talking about the NEXT patch, right?
not the 2.0 we have now?
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February 6th, 2004, 01:32 AM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: Questions... who knows
Quote:
Originally posted by NTJedi:
Some questions... hopefully someone knows the answers:
1) If during a turn you create more items then what can be stored... do you still lose the gems for making the items??
2) If there is a commander underwater wearing a ring of water breathing... can he take off the ring since next turn he's moving onto the land... or would he have to wait until he was on the land to remove the ring??
3) If one of the elemental kings/queens die... can the spells be casted again to bring them back?? or are they dead forever??
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I won't be able to play the game until this weekend... so I was hoping someone here knows what happens.
Thanks!
__________________
There can be only one.
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February 6th, 2004, 01:40 AM
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Re: Questions... who knows
Quote:
Originally posted by NTJedi:
1) If during a turn you create more items then what can be stored... do you still lose the gems for making the items??
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Yes
Quote:
2) If there is a commander underwater wearing a ring of water breathing... can he take off the ring since next turn he's moving onto the land... or would he have to wait until he was on the land to remove the ring??
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Wait, I've had a PoD die doing this thinking the same thing.
Quote:
3) If one of the elemental kings/queens die... can the spells be casted again to bring them back?? or are they dead forever??
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You can recast them.
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February 6th, 2004, 03:17 AM
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Corporal
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Join Date: Jan 2004
Posts: 155
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Re: Questions... who knows
Regarding the elmental queens/kings
In the prepatched game, I summoned all 3 of the Air Queens, and thought to myself, "What would happen if I cast the ritual again." It turned out that I get a replica of one of the 3 I already have, so now I got 4 of them in total! I thought that was weird and decided to not to summon more, for rationale reason (there are suppose to be 3...), and tried to get the 4th killed by sending it alone to enemy province.
Anyway, I was wondering whether, in the patched game now, this could happen or not. (I could test, but don't have a game in that research stage at the moment) If it can, then should it be classified as a bug? And if so, then perhaps we also need some sort of safe guard to prevent me from summoning my own 3 queens, when my opponents have already got all of them in service, as well as a message to inform me perhaps that my summon failed because they are already summoned and not killed/sent back yet.
Just some observation.
-Gateway103
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February 7th, 2004, 09:41 PM
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Major General
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Join Date: Sep 2000
Location: Georgia, USA
Posts: 2,487
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Re: Questions... who knows
Renaming will be in the next patch to be released. The buglet with an extra Queen has been corrected, I believe. I don't have a game file handy right now that I can check with though.
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