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  #1  
Old February 15th, 2004, 06:51 PM
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tinkthank tinkthank is offline
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Default A problem with gems

Anybody have any tips here?

Let's say I have a mage and I would like him or her to cast a particular spell, say: Flaming arrows. This is important to me, since it not only is a tactical decision but a strategic one as well (I invest heavily in ranged, I research Enchantment just for this, I forge items so that the mage gets appropriate fire skills).

I script appropriately. (Say: Flame arrow, cast, or more likely: Phoenix P, Flame A, Cast)

This spell costs 1 fire gem.

Now I can give the mage exactly 1 fire gem, but then she had better go somewhere where there is a lab.

Or I can give her, say, 5-10. But then she invariably spends them. On candy or whatever, I don't know, but it might as well be candy.

So my dilemma: overequip, or 1-shot?
My fantasy is: I equip her with 5-10, and she uses these for scripted spells only, or only for spells I check.... but ok, this is miles away. What do I do in the meantime? What do you do? Any tips from the pros?

Merci
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Old February 15th, 2004, 06:59 PM

rabelais rabelais is offline
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Default Re: A problem with gems

Have her travel with a stealthy commander (e.g. scout) and give the stealth commander the gems... to be transfered one at a time to the mage...

The advantage of the stealth is that the gemcarrier can avoid being in any battles, with the attendant risk of death... (gems do NOT get picked up, unlike items...)

Rabe the Depot Despot
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Old February 15th, 2004, 07:03 PM
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Arryn Arryn is offline
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Default Re: A problem with gems

Quote:
Originally posted by rabelais:
Have her travel with a stealthy commander (e.g. scout) and give the stealth commander the gems... to be transfered one at a time to the mage...
This is one of the best tips I've seen posted on this forum to date! My profuse thanks ....
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Old February 15th, 2004, 07:22 PM
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Default Re: A problem with gems

Yep, that is a great tip, thank you very much.
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Old February 15th, 2004, 07:31 PM
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Default Re: A problem with gems

Its even handier when applied to blood slaves. Even if the blood slaves arent used they get bLasted in combat.

It can also be used to hold things that are special use items. Bow of Beotulf, anti-undead equipment, wall damaging weapons
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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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