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April 30th, 2004, 08:44 PM
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Major
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Join Date: Sep 2003
Location: Oregon
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Re: Pangaeda: New Age - the redheaded stepchild of Dom2?
Quote:
Originally posted by Chris Byler:
Maybe the Ulmsmen get to pay full fatigue even when they fail to attack? Or if the masses were large enough, they might be unable to bring their full strength to bear on a smaller body of individually superior troops. Of course, this assumes that DH were able to damage Ulmish infantry at all, I don't see how they could without a strong Blood blessing or Fire 9.
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Ulmish troops get hit alot, which increases the chances for lucky damage rolls. Fatigued troops also have a random chance of having their armor bypassed, IIRC.
Still, 5 to 1? This I have to see for myself.
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April 30th, 2004, 09:50 PM
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Lieutenant General
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Join Date: Dec 2000
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Re: Pangaeda: New Age - the redheaded stepchild of Dom2?
Quote:
Originally posted by Chris Byler:
everything that ignores defense also ignores awe, *and* several more things ignore or are only slightly affected by awe.
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Not exactly true. Awe is countered by morale, while defense is countered by attack value. Not every high attack unit has high morale and not every high morale unit has high attack.
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April 30th, 2004, 10:38 PM
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Major
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Join Date: Sep 2003
Location: Oregon
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Re: Pangaeda: New Age - the redheaded stepchild of Dom2?
In particular Entanglement and Blindess counter defense, but not Awe. Awe is nice, but is in general a weaker effect than Luck -- which is nice but not really potent.
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May 1st, 2004, 03:32 AM
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Sergeant
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Join Date: Oct 2003
Location: Blacksburg, VA, USA
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Re: Pangaeda: New Age - the redheaded stepchild of Dom2?
Quote:
Originally posted by Daynarr:
quote: Originally posted by Chris Byler:
everything that ignores defense also ignores awe, *and* several more things ignore or are only slightly affected by awe.
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Not exactly true. Awe is countered by morale, while defense is countered by attack value. Not every high attack unit has high morale and not every high morale unit has high attack. High attack doesn't ignore defense - it just makes you more likely to overcome it.
The things that *ignore* defense - you don't have to roll against it at all - are missiles, damaging auras, some attack spells (e.g. Fireball), and possibly area-effect melee attacks (Harvest Blade, Abysian Salamander).
All those things also ignore awe (except possibly the Harvest Blade/Salamander type of attacks, I'm not sure how those work because they're so rare; I didn't think of them when I made the first post but they may be one case where awe is better than high defense). In addition, mindless attackers ignore awe and I believe trampling also ignores awe (but the targets do get to roll defense).
It's true that high morale units are likely to overcome awe - in addition to its other weaknesses - but the things I listed above don't even have to roll for awe.
__________________
People do not like to be permanently transformed and would probably revolt against masters that tried to curse them with iron bodies.
Pigs, on the other hand, are not bothered, or at least they don't complain.
-- Dominions II spell manual
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May 3rd, 2004, 01:45 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Pangaeda: New Age - the redheaded stepchild of Dom2?
Does anyone else think that Pagaea should have assassins? But what would a Pangaean assassin be? Greek/Roman mythological wildlife that was stealth and attacked 1-on-1
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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May 3rd, 2004, 03:13 AM
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Sergeant
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Join Date: Feb 2004
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Re: Pangaeda: New Age - the redheaded stepchild of Dom2?
Not sure about the regular assassin but you could use a fungified Brutus as a hero-assassin
- Kel
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