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  #31  
Old May 25th, 2001, 02:35 AM

Possum Possum is offline
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Default Re: This game is an expensive coaster

quote:
Originally posted by Kadste:
Kagetora,
You seem like a person that likes to play real time strategy games and first person shoot-em up games. SEIV is not a real time strategy game, nor is it a shoot-em up game. It is turn based.



Guys -

I've noticed that it seems to be popular in here to denigrate those who choose to play FPS or RTS games. I really feel this is somewhat unfair.

Those who play what Kadste calls "shoot-em up games" are not idiots, not are they attacking us or giving us any grief. Why are folks here basing on them like this?

Kagetora is ONE idiot causing problems. Let's not condemn whole sectors of the gaming community on the basis of that, eh?

I have played Team Fortress for 2 and a half years now, through its original Quake1 Version, through the Half-LIfe Version, and now in the Quake3 Version. It has challenges all its own, and offers a team-play experience that no turn-based game ever can.

You may prefer oranges, but that doesn't mean those who prefer apples or bananas are bad people, or less intelligent than you.

And some of us enjoy a variety of fruits, eh?
  #32  
Old May 25th, 2001, 03:41 AM

AJC AJC is offline
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Default Re: This game is an expensive coaster

I say this guy is just looking for flame bait and gets off on the reactions... a lurker with nothing better to do.

IMO extreme opinions like this one, that are obviously full of holes are not worth responding to, if it was true the game wouldnt be as popular as it has been.

Aaron has done and outstanding job - from the beta testers to the buying public we have all been working with MM.
Its like we have all had our own private programmer creating the 4x space game us old time gamers have all wanted since first cracking open Starfire in 1977.
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  #33  
Old May 25th, 2001, 05:30 AM

Sirkit Sirkit is offline
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Default Re: This game is an expensive coaster

Ahem,
In defence of 17 year olds to witch I am a member *growl* I personaly love this game for the very reasons he is complaining about, the ai (not all that easy in my opinion) the images (how customizable!!) and MOST of all PBEM. While this trouble maker appears to be griping to these main points I must respond with, 'uh huh' and 'oh really?'.

Space Empires is Old School as far as my generation is concerned and THANK GOD for it. If a single corprate mind got their hands on it would have been degraded to exactly what this 'person' wants a jazzed up, sped up semi shoot-em-up. Ug I think their is quite enough of those thanx I'll take SE IV and run, and if ever shrapnel sells it to the god forsaken corprate empires on that fateful day I will find an old patch and play on it because this is MM and MM is the best *)(( company I've seen!

And Now I will speek of shrapnel, and to this I must direct the attention to annette, if ever their was a persone to talk to it was her! I had problems with the delivery she went the exta ten miles to make it right! *Big Breath* I'm done ranting thx for reading.
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  #34  
Old May 25th, 2001, 09:10 AM

Hotfoot Hotfoot is offline
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Default Re: This game is an expensive coaster

Hm, well, this is just my guess here, but I would say it's a pretty safe to assume that this guy is vulnerable to acid and fire.

Kagetora:
You say that there's a "silent majority" who wait for IP gaming? Hm, well, most people who want IP game would be Online I would imagine (they would to have an IP that anyone would be able to connect to). If that's true, then I would think that most people would have enough brain cells to rub together to find the MM or SG websites, and from there, these forums.

Even if that's not so, instead of coming in here and letting out a racehorse-sized piss of hot air, why don't you gather up all of your little friends who want IP multiplayer so badly and make your opinions known?

Yes, well, sorry about that. I wanted to have my first post on these forums to a hapy one, but I really just don't like trolls.

-Hotfoot
"Ah well, next time, next time!"
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  #35  
Old May 25th, 2001, 10:05 AM

Wolverine Wolverine is offline
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Default Re: This game is an expensive coaster

Kagetora is entitled to his opinion as is everyone else, however his only argument seems to be screaming "I was promised TCP/IP play, I was promised TCP/IP play.......". It doesn't look as if he's spent much time actually playing the game and investigating all the excellent mods out there.

This game appeals to virtually all the people on this forum because not only is it an indepth game with vast complexity/variability (i.e. there's no one way to win), but it allows you to get involved with the development of the game as well (AI/Shipset Creation, Mods etc.).

Compared to other games I've purchased(Activision should rot in hell for Call To Power II!!), SEIV is one of the best games I've ever purchased. TCP/IP play would be a useful option, but it shouldn't be prioritised in sacrifice to AI improvements, Bug fixes.

It's obvious that it's the majority against Kagetora. Therefore instead of continuing to justify Kagetora's singular argument by responding, I reckon we should stop posting to this thread and let it slip down into the archives.

That's my 2 cents, I'll shut up now and go read the threads which have something constructive about the game in them.
  #36  
Old May 25th, 2001, 11:42 AM

jowe01 jowe01 is offline
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Default Re: This game is an expensive coaster

Read this threat and it really upset me. Not because of Kagetora's post but because of the answers. Guys, is this "La court du roi" where everybody tries to please King Aaron the best he can, or is criticism still allowed ?
Kagetora made two very valid points:
1. TCP/IP was promised
2. The AI is still weak.

O.K., he chooses rather extreme formulations but nothing which I feel would leave the area of civilized complaint (until HE got flamed). In return you call him "dick", "idiot", "troll", etc.. Well, I personally do not feel that his complaints are so absurd and so absolutely unjustified that his post can only be understood as the deliberate provocation of a troll who is looking to be flamed. This forum has always been an extremely civilized one. Please do not forget that freedom is always the freedom of somebody who thinks differently !

Concerning Kagetora's two points: At least I second them:
1. TCP/IP was repeatedly promised and I am waiting for it. I also do not have the time to play 10 hours in a row but I want to use it to play some regular "Wednesday night SE4 sessions" with old friends from school who are now living all over Europe. If contrary to what was promised TCP/IP does not get implemented, SE4 would still be a good game, but it would loose significant value, especially with regard to 2.

2. Yes, I know the AI was improved after release. However, I also feel it is still pathetic. On "No bonus" I would beat it with my eyes shut. On low bonus and using the (excellent)mod pack, I still always win if I get past turn 30, despite the fact that I cripple myself in various ways. On medium and high bonus I may sometimes have difficulties, but, hey, is this a sign of a good AI ? Tell me, in the weaker strategy games you know, would the AIs not often win if you gave them three or four times the normal production ? I am looking to be challenged by the AI's campaigns, not to be squeezed by sheer weight of numbers.

So in some respects I must share Kagetora's complains: SE4 was an unfinished product when it was released. It has improved since then but is still lacking features which were originally promised. Worse, there is not yet a sufficient challenge if you do not give the AI outrageous unfair advantages.

Still, SE4 has a great ruleset. If now, they would only get the AI right (and/or allow me to play against HI) ...

[This message has been edited by jowe01 (edited 25 May 2001).]
  #37  
Old May 25th, 2001, 02:46 PM

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Default Re: This game is an expensive coaster

Kagetora is none other than BillB who has been beating up Richard about SE4 over at cdmag. Nice to see you took Bob's advice and moved your criticism over here. Your Posts are always a fun read.

Elmo
  #38  
Old May 25th, 2001, 04:10 PM
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Default Re: This game is an expensive coaster

quote:
Originally posted by jowe01:
Tell me, in the weaker strategy games you know, would the AIs not often win if you gave them three or four times the normal production ? I am looking to be challenged by the AI's campaigns, not to be squeezed by sheer weight of numbers.
[/b]


Ever play an RTS scenario? Most of them operate with the "sheer weight of numbers" approach, giving AIs complete bases, significant forces and often most of the map at the beginning of a level. Others, such as Civilization-type games, rely primarily on cheating at all levels from production bonuses to a "penalize the tech leader" cost model to making AIs handle diplomacy with people in a far more one-sided model (getting angrier faster, making idiotic demands and then declaring war if you fail to bribe them every few turns). _Shogun:TW_ is another game that needs to blatantly discriminate against human players to pose much of a challenge to an experienced player, through such details as deficit spending, production and combat bonuses, and not-exactly-simultaneous moves.

Also compare and contrast complexity, customizability and detail with, say, traditional counter wargames ala TOAW:COW. The differences are obvious... and the computational cost and theoretical difficulty are incomparable.

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  #39  
Old May 25th, 2001, 04:12 PM

LeTharg LeTharg is offline
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Default Re: This game is an expensive coaster

I agree with jowe01. I think there is room for criticism especially the AI. I don't play solo because it is no fun. The Rage may be difficult at a 5X bonus but that doesn't seem fun to me. An idiot with a big enough club may be dangerous but he's still an idiot. And 5X is a huge club.

Don't get me wrong, I've gotten tremendous value from this game playing PBEM games. I'm amazed at what MM hasw accompished with so little in resources. I think there is a cooperative way we can improve the AI so I'm pushing a previous post on this issue to the front.
  #40  
Old May 25th, 2001, 06:08 PM

Kagetora Kagetora is offline
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Default Re: This game is an expensive coaster

Kagetora is none other than BillB who has been beating up Richard about SE4 over at cdmag. Nice to see you took Bob's advice and moved your criticism over here. Your Posts are always a fun read.
Elmo<<<<<

Well I tell you what. I am not BillB although I do know who he is. He informed me that Richard in a misplaced and just wrong attempt to for whatever reason pretend he and I are the same person released my real name on the other board. This is in my opinion private information they recieved by my purchasing their game. I take great offense that it has been released particularly in so cold and callous a manner and for so base a purpose.

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