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July 20th, 2004, 03:25 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: MP Game - no Quickhost closed
Quote:
Originally posted by Norfleet:
And it looks like he's recently posted, so our sleeping princess has awakened.
Your turn, Princess!
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hm sorry . i checked yesterday at ~ gmt 13.00 and there i think it wasn't hosted already .
today i came now 30 minutes ago from university and when i logged in it showed 24 hours until next turn .
seems i missed my stale for exactly 30 minutes or so .
that's the bless with mosehansens games you always see when the new turn is up
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July 20th, 2004, 07:05 PM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
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Re: MP Game - no Quickhost closed
Norfleet's message was several days ago - I held the server on quickhost for you then.
I don't *think* anyone has staled so far. But then I am not paying THAT much attention to such things, since we are now on the originally planned 24-hour non quickhost.
[ July 20, 2004, 18:06: Message edited by: Sheap ]
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July 21st, 2004, 09:20 AM
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Major General
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Join Date: Jan 2004
Posts: 2,425
Thanks: 0
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Re: MP Game - no Quickhost closed
I see to be having a problem of some kind. The game has told me I have an unexplained increase of wealth. My turn bears only vague resemblance to what I told it to do Last turn. My position can be described as only mediocre at best. Should I go AI in light of this, or would you all just prefer I stay in and play it as it lies?
[ July 21, 2004, 08:36: Message edited by: Norfleet ]
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July 21st, 2004, 10:11 AM
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Second Lieutenant
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Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
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Re: MP Game - no Quickhost closed
I think it would probably be better for you to go AI, otherwise there will probably be a lingering suspicion of cheating. But it is not really my decision.
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July 21st, 2004, 10:25 AM
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Major General
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Join Date: Jan 2004
Posts: 2,425
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP Game - no Quickhost closed
Probably. I'll just do that right now.
And YellowCactus....I will get you next time! And your monkey, too!
[ July 21, 2004, 09:28: Message edited by: Norfleet ]
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July 21st, 2004, 11:33 AM
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Re: MP Game - no Quickhost closed
I saw the message this morning, which caught me a bit by surprise. It's a bit disturbing that this sort of glitch could happen.
Personally, I'd say don't drop. Unless there's a sudden stratospheric jump for Caelum in the score graphs, I'm going to assume it's a bug rather than cheating.
Mark
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July 21st, 2004, 11:58 AM
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Major General
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Join Date: Jan 2004
Posts: 2,425
Thanks: 0
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Re: MP Game - no Quickhost closed
Well, thanks for the vote of confidence anyway. If it weren't for the new alarm system, I'd have probably just shrugged and figured it as a kind of random event, but rather than try to go for a win which could be potentially tainted by this baffling occurrence, I think Sheap is probably right, and it's best for all if I drop. Thanks anyway, though.
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July 21st, 2004, 02:55 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Panama City beach, Fl, USA
Posts: 662
Thanks: 15
Thanked 6 Times in 5 Posts
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Re: MP Game - no Quickhost closed
Catch you on the cradle map Norfleet. Your Vampire queen was a riot to watch while she schooled those indies!
-The monkey-folk will miss you
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July 22nd, 2004, 02:54 PM
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Corporal
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Join Date: Mar 2004
Location: st. paul MN
Posts: 166
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Re: MP Game - no Quickhost closed
reverend...............sheesh.
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July 22nd, 2004, 03:52 PM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
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Re: MP Game - no Quickhost closed
Quote:
Originally posted by djtool:
reverend...............sheesh.
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How badly did things go?
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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