Quick question on fighting....
Okay, and please excuse me if I make absolutely zero sense. I'm taking Coldeze, Advil something-or-another-for-flu, some A&D2 from Taiwan (nice lady from the other engineering group gave it to me although I can't read the labels), and something else that another co-worker gave me to drink (Theraflu?). So...I apologize if I sound a tad muddled...or even a tad more than a tad muddled.
Anyway, I read that we won't be able to manage weapons, and that makes sense. However, would it be possible to train and enter your fighters for different "classes" of weapons. I.e. we have "Bob the Gladiator". Bob's been mainly trained in hand to hand with a good dose of two handed weapons. So! Would we be able to pick what kind of event to enter "Bob"? Meaning today we're going to have hand to hand, two handed weapons, and one handed weapons. Then when the fighter fights, the database just "picks" a weapon out of that class for each fighter to use. So in the two handed weapons match "Bob" is using a <insert a random two handed weapon here> versus "Frank" who is using a <insert a random two handed weapon here>. In that way you would have certain fighters that would be more versatile and others that were more specific. Just curious on how the fights will be going. I can't wait to give this one a go!
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No, no, no, no...I'm not crazy. I'm insane, crazy is just a close personal friend of mine!
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