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  #1  
Old September 28th, 2004, 08:39 PM

lithiumxsl lithiumxsl is offline
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Default move homeworld

How can I move my homeworld elsewhere.
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  #2  
Old September 28th, 2004, 08:45 PM
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Default Re: move homeworld

As far as I know, you can neither move planets nor change the homeworld designation.
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Old September 28th, 2004, 10:08 PM

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Default Re: move homeworld

Correct Narf.
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Old September 28th, 2004, 10:11 PM
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Default Re: move homeworld

I was pretty sure. But someone might have found a way to hex-edit it.
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Old September 28th, 2004, 10:16 PM
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Default Re: move homeworld

The save game file appears to be encrypted so it would be difficult to hex-edit it. It would be nice to be able to move your home world, though... switch it to a nice huge breathable world in a well-protected area.
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Old September 29th, 2004, 04:40 AM
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Default Re: move homeworld

That would be nice addition for SEV. For example, to build a facility (ie. huge linear accelerator which goes through planet) which would allow to move a planet. For example, 1 sector in a turn. Hmm... I think I will post this to SEV developement propositions thread.
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Old September 29th, 2004, 04:48 AM
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Default Re: move homeworld

Quote:
Kamog said:
The save game file appears to be encrypted so it would be difficult to hex-edit it. It would be nice to be able to move your home world, though... switch it to a nice huge breathable world in a well-protected area.
And if any one ever figured out how to do this, well that would be ---------------- bad. (Bad for PBW Games and such)
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Old September 29th, 2004, 06:34 PM
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Default Re: move homeworld

Only if they realised it. Which they may do without realizing the side-effects.
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Old September 29th, 2004, 09:00 PM
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Default Re: move homeworld

Quote:
lithiumxsl said:
How can I move my homeworld elsewhere.
you cant exactly do that, but you can colonize another planet and build the same facilities on it, and move your population in transports to the new colony. And you can even give it the colony type of "Homeworld."

But there are two things about a homeworld that you can't replicate with new colonies: They never riot, and you cant capture them with Puppet Political Parties.
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Old September 29th, 2004, 10:37 PM
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Default Re: move homeworld

Thanks, I was never sure before whether PPP works on homeworlds or not.
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