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November 18th, 2004, 12:09 AM
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Lieutenant General
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Join Date: Feb 2004
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Re: More spell questions...
1. a move
caveat: if its a glamoured unit trapezing out, i believe he/she would still be stealthy in the originating province
2. don't believe they are hidden, but i'm not sure. certainly stealthy priests can preach stealthily.
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November 18th, 2004, 12:12 AM
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Major
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Join Date: Sep 2003
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Re: More spell questions...
Quote:
deccan said:
1) If a stealthy mage teleports / cloud trapezes to an enemy controlled province, is it a sneak or a move?
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A move.
Quote:
2) Is a stealthy mage that is researching stealthed or not? How about forging, casting ritual, site searching, summoning allies etc.?
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None of these actions can be performed in stealth mode. Only 'hide' and 'sneak' can, and 'preach', provided your stealthy priest starts preaching in a neutral or enemy province. Strangely he will retain his 'hidden' status when the province become yours, but will lose it as soon as you change his orders - even if you change 'preach' to 'preach' (Hmmm, I hope this is clearer than mud).
__________________
God does not play dice, He plays Dominions Albert von Ulm
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November 18th, 2004, 02:19 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: More spell questions...
Quote:
archaeolept said:
2. don't believe they are hidden, but i'm not sure. certainly stealthy priests can preach stealthily.
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Which really doesn't make a _lot_ of sense : which is less stealthy, some mage hiding in a cave with some books to study, or someone out preaching to the general population?
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Wormwood and wine, and the bitter taste of ashes.
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November 18th, 2004, 04:42 AM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: More spell questions...
Priests gather in catacombs, wisper words of faith to small secluded Groups and are hidden by their friends at the hidden cults.
Mages on the other hand stand on high ground, preferably on the balcony of an imposing tower, raise their wizards staffs and shout arcane words that travel far in the storm just conjured.
If they just sit in the library and study everyone knows it as well. Libraries are open to the public and besides the mages constantly complain that the book they want to study is already taken by that old bookworm Theostratus. A clever assassin should have no problem finding Theostratus. Especially as he brings a huge trunk of books with him home each night. Mages are not bright enough to hide from mundane threats.
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November 18th, 2004, 04:15 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
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Re: More spell questions...
Quote:
Graeme Dice said:
As for what you should wish for, you might want to not wish for anything, and instead alchemize your pearls to something else.
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I personally have the feeling that it is all in all for many nations most economic to wish for gems .
The 175 gems you get per wish equal 325 pearls .
The costs for a "normal" wishcaster which starts with S3 are about 200-300 pearls depending what you can forge and what not .
But compared to not empowering a wishcaster + alchemizing the pearls instead normally wishing reaches break even point at the 2nd wish for gems already .
And wishing gives you the best flexibility . In a few turns a non-bloodnation can become a superior blood nation too by wishing a few pazuzus ( 2-3 ) and then blood .
The pazuzus summon a few vampire lords and then can summon monthly storm demons while the vampire lords can do horde from hell , forge soul contracts or summon forces of darkness .
Imo wishing is the most economic "strat" , the problem is only always time but you can often influence that a lot in your favour with good diplomacy .
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November 26th, 2004, 11:53 PM
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Major
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Join Date: May 2003
Location: Solomon Islands
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Re: More spell questions...
I have even more spell questions...
1) What does "Wind of Death" do?
2) I suppose that "Rain of Stones" is a "do damage to everything on the battlefield once" spell rather than a "do damage to everything for the duration of the battle" spell?
3) If my caster is in a domed province and casts "Wind Ride" out from that province, will the targeted commander enter that province correctly?
4) Does anything protect against acid type spells, e.g. Acid Storm?
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November 27th, 2004, 11:25 AM
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Major
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Join Date: Sep 2003
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Re: More spell questions...
Quote:
deccan said:
1) What does "Wind of Death" do?
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Everyone on the battlefield must pass an "easy" MR check (ie, with a +4 bonus) or start to decay.
Quote:
2) I suppose that "Rain of Stones" is a "do damage to everything on the battlefield once" spell rather than a "do damage to everything for the duration of the battle" spell?
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Correct.
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3) If my caster is in a domed province and casts "Wind Ride" out from that province, will the targeted commander enter that province correctly?
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Correct. Domes only stops rituals targeted AT the domed province. Here your Wind Ride targets another province, the fact that the windrode leader ends his journey under your dome has nothing to do with the targeting itself.
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4) Does anything protect against acid type spells, e.g. Acid Storm?
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Acid Resistance protects vs Acid - the only problem is no Dom 2 unit comes with Acid Resistance.
__________________
God does not play dice, He plays Dominions Albert von Ulm
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November 28th, 2004, 02:45 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: More spell questions...
Armor does protect versus acid, to an extent... Unfortunately, acid eats your armor away!
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December 6th, 2004, 09:45 PM
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Major
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Join Date: May 2003
Location: Solomon Islands
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Re: More spell questions...
One more spell question: how bad is the downside to Stygian Paths? Is there an actual combat or does the mage / troops just get damage or something?
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December 7th, 2004, 12:44 AM
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General
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Re: More spell questions...
They get damaged. I'm not sure how much, but it was enough to kill a pretender when it used to be all applied to the mage leading the troops.
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