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  #51  
Old May 4th, 2005, 03:16 AM

luke_slovakian luke_slovakian is offline
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Default Re: The Galactic Council needs YOU!

Hey sorry my int had problems last couple days so i joining now and had project too:-(. WEll in the clear now sorry for delay
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  #52  
Old May 4th, 2005, 03:18 AM

luke_slovakian luke_slovakian is offline
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Default Re: The Galactic Council needs YOU!

Oh btw my pbw name is boarder22lb just so u don't get confuzed
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  #53  
Old May 4th, 2005, 04:42 AM
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Default Re: The Galactic Council needs YOU!

The game is now full. Get those empires uploaded.
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  #54  
Old May 4th, 2005, 05:29 AM
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Default Re: The Galactic Council needs YOU!

The Ironseed Ascendancy is ready to hunt .

A few highlights of my empire design:
As required, Intelligence is 50% and I took Naturalists.
Berzerkers culture, of course, along with max aggressiveness/defensiveness
Max Political Savvy (for when the monsters meet)
Max Construction Aptitude

Natural Merchants (with no expansion, every facility counts)
Trans-Dimensional
Mechanoids, Psionic Clairsentience, and all Religious Ethos (I did some testing, these are the only racial techs that work at all with monsters. I will not research them unless it turns out the monsters need toughening)

For points to pay for all those racial tech traits:
Minimum Mining, Farming, and Refining Aptitudes (resources are never a problem for monsters)
Minimum Maintenance Aptitude (even more negative maintenance, plus some points to keep more options for toughening the monsters open)
Endemic Wastefulness (with quantum reactors inherent in the hulls, who cares?)

Choleric happiness type because it looked very good by the numbers (including reaction to wars), though I'm not quite sure how a positive natural decrease works (become more angry or more jubilant, depending?), but it should be overwhelmed by the 22 bases + ships I'll have over every planet anyway.
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  #55  
Old May 4th, 2005, 05:39 AM
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Default Re: The Galactic Council needs YOU!

Looks good, Douglas.

EDIT: Should we ask Fyron for a forum on SpaceEmpires.net? The PBW forum leaves much to be desired. I'm sure he'd give us one if we asked. The Galactic Council should have somewhere to meet.
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  #56  
Old May 4th, 2005, 06:16 AM
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Default Re: The Galactic Council needs YOU!

BTW, I'm not going to make it easy for everyone to identify exactly where my home systems are. I'll be unclaiming them on turn one at the same time as I build my sector cloaking bases. You'll have to infer where my monsters come from by where they're encountered and, if you're lucky enough to be able to observe it, when you spot a ship just appearing out of nowhere as it leaves a sector in the movement log.
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  #57  
Old May 4th, 2005, 06:45 AM
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Default Re: The Galactic Council needs YOU!

...or unlucky enough fly a fleet over it. I did that in the last game. Lost the entire fleet, but I knew where the monster homeworld was after that. But then I don't suppose you'd let one of our fleets just randomly stumble through one of your systems unharassed. What it is they say about wild animals? That they will defend their nests to the death? Though I suppose it is more likely to be our deaths than yours.
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  #58  
Old May 4th, 2005, 07:16 AM
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Default Re: The Galactic Council needs YOU!

If somebody manages to get a fleet that close to one of my homeworlds, either I'm already losing or I made a big mistake.
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  #59  
Old May 4th, 2005, 11:56 PM

luke_slovakian luke_slovakian is offline
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Default Re: The Galactic Council needs YOU!

Hello this is me. I have some really bad new:-(. My parents machine is down, viruses and everything so i will not be able to play because my machine is messed up and i will not have time to fix it until next weekend. I really am sorry for flaking and playing later if i can join that would be kool but i do not think so. Once again i am sorry. If something than i will write and join again before u start if my father magicly fixes it. Sorry
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  #60  
Old May 5th, 2005, 01:15 AM
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Default Re: The Galactic Council needs YOU!

Hmm.. well we are still waiting for everyone to upload their empires. We'll see how long that takes, if we only have to delay a couple of days I think we can handle that.
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