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  #11  
Old June 21st, 2005, 11:24 AM
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Default Re: NEW forum for Scenarios and Mods

I know that most of my maps are scenarios. The allied AIs such as WEvsTHEM or the boosted maps such as "Poke in the EYE". Others such as extra hard versions of a map or something like SHepherds. Of course a map can be just a map but if we had something we called scenarios I think it would be in the mapping commands
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  #12  
Old June 21st, 2005, 01:11 PM
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Default Re: NEW forum for Scenarios and Mods

If I rename the new subforum to "Scenarios, Maps and Mods" would that end this dilemma?
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  #13  
Old June 22nd, 2005, 10:34 AM
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Default Re: NEW forum for Scenarios and Mods

That might be good. Im thinking that the main thing is to try and leave the main dominions 2 forum as a place that people can easily ask and get answers to "how do I play" type questions. If the latest conversations all seem to be individual games that are running, or higher level programming type questions (mods, maps, scenarios) then it doesnt make for as comfortable a "ask questions" section. IMHO
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  #14  
Old June 22nd, 2005, 06:09 PM
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Default Re: NEW forum for Scenarios and Mods

If that is so, shouldn't AARs go to 'Mods etc' too?
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  #15  
Old June 23rd, 2005, 10:56 AM
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Default Re: NEW forum for Scenarios and Mods

Actually I thought AAR's went to the multiplayer games-in-progress forum
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  #16  
Old June 23rd, 2005, 02:35 PM
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Default Re: NEW forum for Scenarios and Mods

Yep, it seems they do. I thought it was just forum for MP games, but it seems to have AAR even in its name... It seems Multiplayer section got divided up into Looking for Players and Playing the Game subforums.
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