.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old June 23rd, 2005, 03:34 PM
Ragnarok-X's Avatar

Ragnarok-X Ragnarok-X is offline
Major General
 
Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
Ragnarok-X is an unknown quantity at this point
Default problems with massive retrofits

Lo everyone,

thought i might as well make a new game-related post in here.
Its basicly not a problem, but rather a question. My wormholes are usually guarded by lots of ships, like 200-300. Now i always have a few repair stations and base yards there as well, and just recently noticed HUGE lags when trying to select more than 10 vessels in order to mothball/retrofit/whatever them. Once i have like 40+ vessels selected, the lag between my click and the actuall "green dot" reaction is like 2 seconds...imagine retroftting 150 Destroyers

any ideas, apart from splitting the ships and moving them to independent secs ?
Reply With Quote
  #2  
Old June 23rd, 2005, 03:49 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: problems with massive retrofits

I've never noticed such a thing on my machine, personally.

If your lag is indeed proportional to the number selected, why not just do a few batches of ships?

Select a screenfull, order the retrofit, select another screenful, retrofit, and so on.
Reply With Quote
  #3  
Old June 23rd, 2005, 04:49 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: problems with massive retrofits

I have that problem in the TGEIII game. I have noticed it's more noticable when I do turns on my laptop then on my desktop. There's still a lag on the desktop, but it's tolerable. It's probably a function of how beefed up your pc is with the memory and the processor. Which would explain why a techo-crat like SJ hasn't noticed the problem.

And SJ's suggestion about retrofitting in small batches does work. That's what I do on my laptop. Only problem is you have to watch carefully which ships you are retrofitting. You are supposed to stay in the current position in the list, but sometimes it jumps around. And if you lose your place there is no convienent way to know which ships you've already given the retrofit order to.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #4  
Old June 23rd, 2005, 05:08 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: problems with massive retrofits

I love when players post about problems/difficulties they are having in a game and you realize what game they are talking about and they just happen to be your hostile neighbour.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #5  
Old June 23rd, 2005, 06:27 PM
NullAshton's Avatar

NullAshton NullAshton is offline
Major General
 
Join Date: Nov 2004
Location: Floating in space.
Posts: 2,297
Thanks: 0
Thanked 0 Times in 0 Posts
NullAshton is on a distinguished road
Default Re: problems with massive retrofits

And then you realize that you're about to be squashed?
__________________
Hey! I found squirrels!

Vala - "The last time I was this bored, I took hostages!"
Reply With Quote
  #6  
Old June 23rd, 2005, 07:43 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: problems with massive retrofits

Quote:
NullAshton said:And then you realize that you're about to be squashed?
No, you attack while his ships undergo their retrofit.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #7  
Old June 23rd, 2005, 09:16 PM
narf poit chez BOOM's Avatar

narf poit chez BOOM narf poit chez BOOM is offline
Shrapnel Fanatic
 
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
narf poit chez BOOM is on a distinguished road
Default Re: problems with massive retrofits

Bad Kwok! No meta-playing!
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
Reply With Quote
  #8  
Old June 23rd, 2005, 10:54 PM
NullAshton's Avatar

NullAshton NullAshton is offline
Major General
 
Join Date: Nov 2004
Location: Floating in space.
Posts: 2,297
Thanks: 0
Thanked 0 Times in 0 Posts
NullAshton is on a distinguished road
Default Re: problems with massive retrofits

Hmmm. Posting on fourms false information as a method of gaining an advantage in a game...
__________________
Hey! I found squirrels!

Vala - "The last time I was this bored, I took hostages!"
Reply With Quote
  #9  
Old June 23rd, 2005, 11:50 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: problems with massive retrofits

Definitely a very bad thing to do...
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #10  
Old June 23rd, 2005, 11:58 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: problems with massive retrofits

Quote:
Null Ashton said:
Hmmm. Posting on fourms false information as a method of gaining an advantage in a game...
Quote:
Imperator Fyron said:
Definitely a very bad thing to do...
Hey, I didn't do anything of the sort!
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:34 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.