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  #1  
Old August 12th, 2005, 07:42 PM
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Default \"Expanded Mod\" Updated 01/06

Offical Forum

The Expanded Mod is a hybrid combination of several popular mods. The game has only been modifed slightly to accomodate some minor additions to stock game play such as the inclusion of neo-standard ships.

This mod combines the FQM v1.23, USM, DNA File, and AI files from the TDM Mod with the stock game into an Expanded version of Space Empires IV. The mod also Features custom files from Captain Kwok, Atrocities, and Fyron and supports neo-standard ship sets.

The Space Empires IV Expanded Mod (eX-Mod) Version 1.1 Released 8-12-2005 - UPDATED to Version 1.1 8-18-2005
Expanded Mod Patch 1 Version 1.1 Released 8-18-2005 (Will update 1.0 to 1.1)
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Old August 12th, 2005, 08:58 PM
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Default Re: \"eX Mod\" Released

Sounds good. Bit of a weird name, though - Why not 'ExpandMod'?
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Old August 12th, 2005, 11:21 PM
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Default Re: \"eX Mod\" Released

There is already a mod named Exmod, so you probably don't want to use that short form. SEnet is down, so I can't point it out, however...
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Old August 13th, 2005, 12:00 AM

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Default Re: \"eX Mod\" Released

Sounds cool skimmed the mod real quick some intresting things I noticed.
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Old August 13th, 2005, 12:28 AM
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Default Re: \"eX Mod\" Released

The name is Expanded. As In Space Empires IV Expanded. I chose eX-Mod because I knew Exmod or whatever it was had been taken.

EDIT:

Follow up, at the time that this thread was posted I did not know about the Extra Mod, I knew of the Exmod as in that was its name, but not that it was called the ExMod as in Extra Mod. For this I apologize. The name of the Expanded mod will now just be the Expanded Mod.
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Old August 13th, 2005, 02:53 AM
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Default Re: \"eX Mod\" Released

ex-mod is too similar in my opinion. It may well lead to confusion.
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Old August 13th, 2005, 04:06 AM
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Default Re: \"eX Mod\" Released

Then it is the Expanded mod.
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Old August 13th, 2005, 08:06 AM
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Default Re: \"eX Mod\" Released

ExpaMod!

Or, shuffled:

SpandexMod!

Ermmm..... *ducks*
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Old August 13th, 2005, 12:36 PM
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Default Re: \"eX Mod\" Released

* Throws rotten tomato.
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Old August 13th, 2005, 04:15 PM
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Default Re: \"eX Mod\" Released

*rolls a 7 and evades [Projectile:RottenTomato]. Probability dice lands on 20 and [Projectile:RottenTomato] makes a perfect curve and hits [NPC:WhiteMouse] head-on.*
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