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  #11  
Old September 7th, 2005, 06:35 PM

Iron Giant Iron Giant is offline
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Default Re: How about another SE:V update?

We just went through this a few weeks ago. We were told that the latest information is on www.malfador.com. Latest to us and latest to those most excellent designers of this beloved game is not the same thing, and/or they are up to their buttocks in programming alligators, i.e. the 14 hour work day part of the project.

There were some screenshots posted to www.gamespot.com just a couple weeks ago that were not on the malfador site. Nothing earth-shattering (pun intended ) but some nice, but brief, info.

I think were going to be on a media blackout until December/January, but I'm not anybody.... "Zaphods just zis guy, ya know?"
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  #12  
Old September 7th, 2005, 08:57 PM
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Fyron Fyron is offline
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Default Re: How about another SE:V update?

* rates puke a -3.64 stars.
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  #13  
Old September 7th, 2005, 09:18 PM
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Default Re: How about another SE:V update?

Quote:
Puke said:
i bet its boreing. you can only conquer the galaxy so many times. there are only so many good mod ideas before they start getting redundant. and this board isnt that great.

i could leave any time i wanted to.
But you haven't left, and you still play so I would say your an addict.

Update on SE V.... Hum lets see... The beta has some of the best beta testers in the gaming industry and we are all hard at work trying to do our part in helping to make the game a better game for all. Aaron is a focused hard working game developer who listens to his beta testers and is driven to make the best game he can.
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  #14  
Old September 7th, 2005, 09:48 PM
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Default Re: How about another SE:V update?

The game franchise has not, I repeat, has NOT been bought out by Vivendi Universal. That is all.
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  #15  
Old September 8th, 2005, 01:02 AM
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Default Re: How about another SE:V update?

LOL - If it had, it would have been killed by now so don't worry.
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  #16  
Old September 8th, 2005, 02:54 AM
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Default Re: How about another SE:V update?

Well, it's nice to hear that Aaron and the Beta testers are working hard on SEV. The screenshots from a couple of weeks ago looked excellent. Ah, there will be many fun and sleepless nights playing SEV when it comes out.
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  #17  
Old September 8th, 2005, 02:57 AM
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Default Re: How about another SE:V update?

In further news, yet another Malfador title will sadly lack space cows with plasma udders.
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  #18  
Old September 8th, 2005, 03:03 AM
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Default Re: How about another SE:V update?

no it wont. i'll be modding them in.
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  #19  
Old September 8th, 2005, 09:41 AM
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Default Re: How about another SE:V update?



What I will miss most that is not in SE V that was in SE IV, is the fact that you can no longer colonize planets. This whole new SFI inspired colonization system just doesn't work right. You can't colonize, well you can, but the worlds have to be JUST like your planet type that match your size, atmosphere, BBHT make up, and so on. Gone are the days of old when you could colonize any planet that you had technology for.

Add in the fact that your fleets are now automated, man that sucks. The AI decides where, when, and how much to fleet. And you can't even build bases now... they have to be assembled and then upgraded ala GalCiv style.

Gone are the days of old when a player could control every aspect of his empire from set up through operation. More and more of the game is being ported to AI control in order to give the player less to do. (Less micromanagement)

Even the fonts in the game have been changed. The are now fuzzy and lack the depth that were in previous games.

The only thing inovative about this game now is the 3d map that we see in the screen shots and even that is being reviewed for possible changes by the new SFI SE V Quality Programing Team (QPT). Most likely because the 3d map comes at a performance price that will force most people to upgrade to at least a Nvida FX 5700 ultra or Raddeon 9800 to run.

I don't know, but I think the bean counters and marketing people over at SFI have way to much control over the game. I mean wanting to reclassify it as a Civ based Turn game over 4x is just wrong. IT'S not a Civ based turn game, its a Expand, Exploit, Explore, and Exterminate game. Oh wait, the Exterminate part has been toned way down do to the new game labeling laws. The Exploit part was cut out to save programing space and time in order to get the game to the store sooner, and the Explore function was relagated to AI control so that its all automated now. Even ship design is automated now.

And changing the name.... that was just what turned me off to the whole thing. Well I guess the code name, SE V, will do until the official new name is posted. (You won't like the new name but the NDA prevents me from telling you so you'll have to wait.)

Lets face it, this isn't your space empires game kids, its theirs and its not Space Empires.
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  #20  
Old September 8th, 2005, 09:50 AM

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Default Re: How about another SE:V update?

Quote:
Atrocities said:
I what I will most most that is not in SE V that is in SE IV, is the fact that ... etc
Huh? What are you saying, you lost me.
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