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September 22nd, 2005, 04:17 PM
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Shrapnel Fanatic
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OT: Revised Edition Star Trek
In the Space & Beyond thread, I got the idea of revising ST to be consistant, realistic and make sense, taking what we wanted from the shows and leaving what we didn't want, out of a discussion about the inconsistancies of ST.
http://www.shrapnelcommunity.com/thr...&Number=381643
At least a couple people showed interest in the idea, so I made a new thread. Posts are qouted below.
Quote:
Narf:
Hey, anyone want to create a rational and consistant ST universe? Start with the earliest episodes and work forwards, picking things that make sense and whatnot?
Say, someone with bandwidth and storage hosting a wiki?
First proposal: Klingons are nasty, backstabbing sabatuers, like in early ST. But, since they look to much like humans, brow ridges are in. All black is out, since...Not enough sarcasm.
Second proposal: Romulons, like we saw them in the first place, are honorable, dedicated conquerers, who happen to like tactics, stealth and espionage. Naturally, they are also cousins to the Vulcans.
More proposals: Pon far: Out the daar. Yeah, I know it's spelt door. But that doesn't rhyme. It does nothing but turn the vulcans into savages, which is what the're not supposed to be.
The Prime Directive: Did Kirk ever act like there was a prime directive in the first ones? No. But it makes sense, in a limited way, so some sort of common-sense non-interferance directive. Not 'Stay Out Entirely', but 'Stay Out Unless You Have To Meddle'.
Original Crew: All in. I like them. Miniskirts, out. No whining. They make absolutely no sense, especially aboard a spaceship.
So...Whaddya think?
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Quote:
El_Phil
Well if your honest, those people who walked around with clipboards could go too. And all the redshirts (they just die anyway). And most of the crew who aren't in engineering or the bridge as they don't do anything, apart from fly around during explosions.
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Quote:
Wolfman77
Big question: Whos warp system do we use?
Personaly, I liked TNG before the speed limit incident. Voyagers warp 10 is out. Come to think of it, let's just forget that whole show existed for these puposes.
Anyone know if "Enterprise" use TOS warp numbers?
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Quote:
Narf
Science section - In, obviously. Say, 40 people for a well-rounded section.
Medical section - In. Size will depend on the size of the crew.
Weapons (phasers, torpedos) - In. Probably no more than three crewmen, one of whom is a member of the bridge crew. plus help from engineering - ST weapons fire is pretty automatic.
Engineering - Big ship. Say, 40 people. Some of whom will be walking around with clipboards.
Security (Red Shirts) - Need security and replacements in case of away missions to hostile territory or boarding. Say, 20-30 people. Also, they will not drop like flies. Presume some basic combat skills. - Remember, realistic.
What was TOS's warp system? And how do you calculate Stardates?
Yeah, no warp 10 is infinite. It's just really fast. TOS and TNG broke 10 lots of times.
Voyager, Enterprise, assume anything there is out unless there is a good reason. Too much contradiction in Enterprise. Can't recall anything Voyager added, aside from nerfing the borg.
Which is too bad, cause Enterprise is a good show, taken by itself.
Votes on keeping Q and the Borg? I say no to Q, he's just an annoying twerp who's only purpose is to run the TNG crew through some weird and nonsensical plot.
The Borg? What do they have to do with exploring the galaxy?
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Quote:
El_Phil
The Borg were essentially a Q plot device, which got extended because the audience liked them.
If you keep them, then you'd want the original "Big super tough scary half machines. Of Doom!" not the pathetic Voyager borg.
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Quote:
Narf
Of course.
But 'How the Federation encountered the Borg' can always be re-done. No need for Q.
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Quote:
SJ - I put this post second, because my post was in responce to El_Phil
If you're only going to have 200 crew or so, the ship will be very very empty.
You could probably fill the empty space with lots of reactors, weapon ports, shield generation and armor. With a gaggle of technicians to keep things running.
Maybe an industrial-sized replicator so you can snatch a passing asteroid for mass and make big replacement parts like fighters/shuttles, torpedoes or even big reactors in one piece.
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Quote:
Ashton
A galaxy class starship has over 1,000 crew members. So no 200 crew there.
Enterprise used TNG warp numbers. TNG warp numbers is an exponential system, with numbers from 1 to 10. Intergral warp numbers, like 2, or 9, are the most energy efficient. From 9 to 10, that is the zone of the really really fast. Warp 10, theoretically, is being completly submerged in subspace, existing everywhere at once. Let's just assume that means you can pop out anywhere, anytime.
Subspace also has some very interesting effects on biology...
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Quote:
Wolfman77
I don't recall TNG ever going to warp 10. I have a TNG manual at home if you want exact numbers on stuff. What about stuff from the movies.
The Voyage Home had them slingshot around the sun to reach warp 10, I think. Warp 10 on TOS was regularly exceeded in TNG, so that must be out.
Then there is the trip to the center of the galaxy in just a few weeks.... We'll just pretend that didn't happen, for the sake of our sanity (or whatever it's been replaced with)
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September 22nd, 2005, 04:21 PM
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Re: OT: Revised Edition Star Trek
Warp 10 is theoretical, and not an actual speed, kinda like infinity. Technically, you're completly in subspace, which is everywhere at once. So you can pop back in anywhere in normal space.
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September 22nd, 2005, 04:22 PM
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Shrapnel Fanatic
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Re: OT: Revised Edition Star Trek
In one TNG, they travelled to another galaxy, with the help of this mystic guy.
Wolfman77: No trips to the center of the galaxy. For the sake of what's left of our sanity.
Slingshot around the sun makes absolutly no sense as explained.
SJ: If you assume a large environmental system, 200 crew might not rattle around in there.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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September 22nd, 2005, 04:25 PM
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Lieutenant Colonel
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Re: OT: Revised Edition Star Trek
LOL in TOS they hit warp 45 or something like that in at least 1 episode and warp 100+ in another heh
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September 22nd, 2005, 04:28 PM
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Major General
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Re: OT: Revised Edition Star Trek
That's because they had a linear warp system. Slingshoting aroudn the sun has something to do with timetravel, gravity wells, and FTL travel.
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September 22nd, 2005, 04:29 PM
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Shrapnel Fanatic
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Re: OT: Revised Edition Star Trek
The point here is not to chat about the crazy stuff.
Its to distill the reasonable bits.
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September 22nd, 2005, 04:30 PM
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Major General
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Re: OT: Revised Edition Star Trek
I propose that all timetravel is out, and that the Q remain to themselves.
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September 22nd, 2005, 04:32 PM
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Re: OT: Revised Edition Star Trek
Also, No gravity plating, as it would be hideously difficult to engineer right. Most people would have magnetic boots, but you might see people walking around on the ceiling, or simply floating about. However, perhaps around the warp core, if we assume it generates a small gravity well. The warp core could be mounted inside a largish sphere, on which people could walk without need of magnetic boots.
Of course, without artificial gravity, miniskirts are out of the question too..... shame really..... but I guess you'd have mass feminist strikes across Starfleet, which kinda messes up operations.....
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September 22nd, 2005, 04:32 PM
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Sergeant
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Re: OT: Revised Edition Star Trek
200 crew for what size ship? Constitution or Galaxy?
I agree, no "expendable" crew.
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September 22nd, 2005, 04:33 PM
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Re: OT: Revised Edition Star Trek
The Enterprise doesn't have gravity plating. Rather, it has gravity generators, which create a downward pull from gravity. A galaxy class starship has over 1,000 crewmembers, and capability for more.
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