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  #71  
Old September 29th, 2005, 10:33 AM
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Default Re: OT: Revised Edition Star Trek

OK, I can see noone liked my ideas on cloaking devices, so I'll say no more about that part of it for now. How about we just enjoy the TB for what it is concerning them, and use exhaust and tachyons, depending on the situation, and not disect it too much.

The engines seem to make sense when described in terms of efficiency, but if they use a low intensity warp field for impulse, why do they have to worry about time dialation. I thought warp fields were supposed to fix that problem. Do they need a field strenght high enough to reach warp 1 before it effects time, or am I missing someting else?
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  #72  
Old September 29th, 2005, 12:00 PM
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Default Re: OT: Revised Edition Star Trek

Warp fields fix the problem because they're not traveling faster than light, as far as physics are concerned. The low intensity warp field for impulse is to make the enterprise seem lighter, and thus have more acceleration.
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  #73  
Old September 29th, 2005, 12:04 PM
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Default Re: OT: Revised Edition Star Trek

Ah, I get it now. Thanks for to explanation.
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  #74  
Old September 29th, 2005, 12:06 PM
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Default Re: OT: Revised Edition Star Trek

Of course, unless you're dealing with omega particles, it doesn't really matter.
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  #75  
Old September 29th, 2005, 12:08 PM
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Default Re: OT: Revised Edition Star Trek

How's that?
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  #76  
Old September 29th, 2005, 12:08 PM
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Default Re: OT: Revised Edition Star Trek

Because when an omega particle explodes, it creates a field that you cannot use warp drive in.
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  #77  
Old September 29th, 2005, 12:16 PM
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Default Re: OT: Revised Edition Star Trek

oh, yeah, now I remember that. From a voyager show, isn't it? Something about and uncontrolable reaction that destroys subspace, I think.
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  #78  
Old September 29th, 2005, 12:18 PM
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Default Re: OT: Revised Edition Star Trek

I think it interferes with subspace somehow. Not destroy it, since if you destroy subspace, then you'd be left with no normal space...
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  #79  
Old September 29th, 2005, 12:27 PM
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Default Re: OT: Revised Edition Star Trek

Oh, OK. It's been years since I saw the show.

Speaking of this topic. Are we keeping Omega particles in Narf's ST. I think we talked about leaving the whole Voyager series out, but I don't think that was in the poll. I don't have any problems with keeping them, but a few things would probably need to come out. Anyone else?
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  #80  
Old September 29th, 2005, 12:38 PM
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Default Re: OT: Revised Edition Star Trek

I think Voyager needs to run away from most fights with the borg, instead of kicking their butt every time.
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