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October 21st, 2005, 02:56 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
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Perma-riots
I'm playing a single player P&N game, and something's really bugging me... I've conquered this Sergetti planet, but no matter how long I wait after putting 200 troops on it, the planet doesn't stop rioting... The battle for the planet was quite long, so I suppose that caused a lot of unhappiness, but I'm now at almost 2425.0 and the planet is still rioting... another planet in the same system I conquered soon after is stable at angry... this is weird! 
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October 21st, 2005, 03:12 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
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Re: Perma-riots
Your race isn't emotionless, is it?
I took a peek, and it looks like troops do indeed have a happiness bonus.
Also, if you chose the provincial happiness type, the maximum change in anger per turn is very very small.
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October 21st, 2005, 05:06 PM
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Shrapnel Fanatic
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Re: Perma-riots
Screw it, pull your troops off the planet along with about 200m of the population.. then destroy the planet. Create a new planet and recolonize it with the 200m that you saved. Land the troops for police efforts and build a UPC.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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October 21st, 2005, 05:29 PM
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Lieutenant Colonel
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Re: Perma-riots
Or let it riot deploy plague bombs and capture the planet once the population dies off facilities and all 
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October 21st, 2005, 06:33 PM
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Second Lieutenant
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Re: Perma-riots
I have not been able to capture planets with no population using strategic movement.
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October 21st, 2005, 07:31 PM
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Sergeant
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Re: Perma-riots
starhawk, you're wicked. You destroy valuable infrastructure. Your advisor should be beheaded.
No no no no. Simply build stations in orbit with lots of cargo, then upload rioters to the station and jettison them into orbit until the rest of the Sergetti get the message that you're in control. Rings of floating Seregetti would be quite effective at psychological control, and you save the buildings.
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October 21st, 2005, 08:05 PM
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Major General
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Re: Perma-riots
Concerning spacing malcontents, I must point out how useful it is that you can jettison cargo in a simultaneous game as many times as you want while doing a turn and you don't have to wait for the next turn for it to happen. Just load the transport, jettison the rebels, and they are instantly deleted. Very useful when I captured a planet but didn't want to leave it defenceless while i rampaged through the enemy home system. I spaced the citizens and abandoned the planet.
oh and can someone tell me, is it a fact that emotionless doesn't allow you to stop rioting? I suppose I could virus bomb the planet and then recolonise as mentioned.
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October 21st, 2005, 08:18 PM
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Shrapnel Fanatic
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Re: Perma-riots
Emotionless trait means populations on planets you control never change their mood, even from rioting.
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October 21st, 2005, 08:28 PM
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Major General
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Re: Perma-riots
Ah well, seeing as the race in question is the Dominion (the idea being that they will serve the founders faithfully with no chance at becoming unhappy at losses) I can easily stay in character and exterminate or infect any new subjects that refuse to obey.
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October 21st, 2005, 10:53 PM
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Lieutenant General
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Re: Perma-riots
How do you infect one of your own planets with a plague?
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