Quote:
Ripcord O'Reilly said:
Dunno about you guys, but I want to see the ships.
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If this were a screensaver, I'd agree with you. But since the status of each ship is the most important thing in a battle, of course people are going to be constantly mousing over each ship to view their status, because that's the only means of obtaining that information you've given us. By attempting to declutter the combat display, you've forced the opposite effect.
So yeah, your testers were right. Mini hull/shield bars should have been in there.
A few more suggestions/bug reports:
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There should be an ENGAGE button on the system view window. It got so tedious going through the VIEW, CLOSE, wait for map to zoom back, ENGAGE cycle that I eventually started skipping the VIEW button entirely.
When you add a ship to your fleet, the ship display always switches to firing arc mode.
I found it really frustrating that you have to abandon leftover credits if you don't make a precisely equivalent trade. Obviously a standard currency exists in this universe. Let me just take my change and go!
Once I tried to board a derelict, got attacked, escaped, came back, and this time the ship really was derelict. Seems like the state is being rolled randomly every time you enter the system instead of being persistent.
I think it'd be a nice addition if mirror-translocated ships would head back to their home systems.
After you've used a trader ship in combat and they ask for payment, it's confusing that the button to refuse payment is labeled CANCEL. You're not really cancelling anything. I think it would make more sense to have a REFUSE PAYMENT button (or just REFUSE if that's too long).
When mousing over items in a store, I think it would be better if the descriptions appeared at the bottom of the window, where the items are, instead of way up at the top of the window, in... the title bar???
The ship status display says "Lightspeed" next to the Deep Space and Nebula speed bars. But the speed of light is a constant. This label should be just be "Speed".