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October 29th, 2001, 10:39 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Rukbat Star Republic Preview...
Greetings!
I thought I would post a little tidbit of my upcoming race that I'm creating.
Rukbat-Escort-1: A preview of the Rukbat Escort, approx 2x game portrait size.
Rukbat-Escort-2: The Rukbat Escort set to a space backdrop...
Rukbat-Portrait: A nice friendly Rukbat citizen (the infamous Captain Kwok himself!)
It's going to take some time to finish off the race, since I make texture maps and such for the images (so time consuming!), but I hope to have done sometime mid-November.
What do you think so far?
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Captain Kwok = Captain Spoogy
"Reality is a nice place to visit, but I wouldn't want to live there..."
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October 29th, 2001, 11:34 PM
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Corporal
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Re: Rukbat Star Republic Preview...
O-o-o! Cool!
Very nice looking - I love your pics!
Do you think it would be possible to retain the 3-D look for the small .bmp's as well? There are a lot of shipsets that have great portrait-size pics. But when it comes to the mini all that's is offered is dull top-down view that lacks any appeal. (This is all according to my taste of course). An when you play the game, the mini pics are those you look at most of the time...
I realize that on a small bitmap it's harder to produce a nice-looking 3-D ship. But I'm sure it can be done -- so here's the challenge!
Aub
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October 30th, 2001, 12:38 AM
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Re: Rukbat Star Republic Preview...
Thanks for the compliment.
The 36x36 mini is too small for a 3D pic - it would even been harder to tell between the different ships than a top down picture. However, most of my ships should be easily differentiated from each other (size, shape, etc...), so it shouldn't be so hard to recognize them...
It would be nice if the top down pick was 64x64 pixels, then you'd be able to see more detail!
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Captain Kwok = Captain Spoogy
"Reality is a nice place to visit, but I wouldn't want to live there..."
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October 30th, 2001, 01:22 AM
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National Security Advisor
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Re: Rukbat Star Republic Preview...
woops - double post...
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Captain Kwok = Captain Spoogy
"Reality is a nice place to visit, but I wouldn't want to live there..."
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October 30th, 2001, 02:07 AM
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Brigadier General
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Re: Rukbat Star Republic Preview...
Nice looking pics. I have already seen Captain Kwok around here some time ago, haven't I?
[This message has been edited by Rollo (edited 30 October 2001).]
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October 30th, 2001, 02:27 AM
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Re: Rukbat Star Republic Preview...
That's true. Captain Kwok did make an appearance some time ago, but that was before he had any ships or any concept of the race he belonged to.
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Captain Kwok = Captain Spoogy
"Reality is a nice place to visit, but I wouldn't want to live there..."
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October 30th, 2001, 07:28 AM
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Re: Rukbat Star Republic Preview...
BUMP
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October 30th, 2001, 10:36 AM
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Shrapnel Fanatic
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Re: Rukbat Star Republic Preview...
The return of the little Green Men.  Looks great, when do you hope to have the race completed?
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New Age Ship Yards
"We've made too many compromises already, too many retreats! They invade our space and we fall back -- they assimilate entire worlds and we fall back! Not again! The line must be drawn here -- this far, no further! And I will make them pay for what they've done!" -- Captain Picard STNG
Borg Breen Species 8472 Cardassian Dominion STNG Ferengi Klingon Romulan
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October 30th, 2001, 03:34 PM
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National Security Advisor
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Re: Rukbat Star Republic Preview...
I hope to have it finished up sometime in November. I have midterms coming up shortly so that will hamper my progress.
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Captain Kwok = Captain Spoogy
"Reality is a nice place to visit, but I wouldn't want to live there..."
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October 30th, 2001, 08:28 PM
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Corporal
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Re: Rukbat Star Republic Preview...
quote: Originally posted by Captain Kwok:
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The 36x36 mini is too small for a 3D pic - it would even been harder to tell between the different ships than a top down picture. However, most of my ships should be easily differentiated from each other (size, shape, etc...), so it shouldn't be so hard to recognize them...
What's interesting is that most custom-made races have bases and troops as 3-D style pictures, even in 36x36 mini size. The ships however are usually in the top-down view.
Are ships harder to do because they have to rotate to indicate direction, or because there are so many sizes, and all of them have to look different?
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