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				March 1st, 2006, 09:48 PM
			
			
			
		  
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				Corporal 
				
				
				
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				Incorrect research for Sage?
	
			 
             
			
		
		
		
		When you go to the recruiting window a sage appears as a 1 random magic and 8 research for 80 gold. 
 
 
 
When you buy them though they have only 5 research. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 1st, 2006, 10:08 PM
			
			
			
		  
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				Major General 
				
				
				
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				Re: Incorrect research for Sage?
			 
             
			
		
		
		
		Drain-3 anyone ? 
 
Do you really think we wouldn't have spotted an error like this in the last 2 years? 
		
	
		
		
		
		
		
		
			
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				As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot. 
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
			 
		
		
		
		
		
		
	
		
		
	
	
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				March 1st, 2006, 10:16 PM
			
			
			
		  
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				Re: Incorrect research for Sage?
			 
             
			
		
		
		
		In the recruiting window they have 1 random and, because of their +4 bonus, 7 research.  When they have research 5 it's because the province they're in has drain 2.  Anything else would qualify as a bug. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 2nd, 2006, 02:36 AM
			
			
			
		  
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				National Security Advisor 
				
				
				
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				Re: Incorrect research for Sage?
			 
             
			
		
		
		
		It would be nice if research value listed the bonuses, and the sources of the change, as e.g. defence does. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				March 2nd, 2006, 03:56 AM
			
			
			
		  
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				Re: Incorrect research for Sage?
			 
             
			
		
		
		
		
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				Arralen said: 
Drain-3 anyone ? 
 
Do you really think we wouldn't have spotted an error like this in the last 2 years?  
			
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 Cmon, Arralen - he's just a new player is all.  You know how mysterious dom2 is sometimes.  Give a little slack.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 2nd, 2006, 11:56 AM
			
			
			
		  
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				Lieutenant Colonel 
				
				
				
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				Re: Incorrect research for Sage?
			 
             
			
		
		
		
		
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				Endoperez said: 
It would be nice if research value listed the bonuses, and the sources of the change, as e.g. defence does.  
			
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 It would also be nice if random paths were detailed in the unit desctiption. (IE Full Random, Sorcery or Elemental)  
		
	
		
		
		
		
		
		
			
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				March 3rd, 2006, 08:30 AM
			
			
			
		  
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				Re: Incorrect research for Sage?
			 
             
			
		
		
		
		I second that emotion. Even a color coded question mark would work. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 6th, 2006, 03:12 PM
			
			
			
		  
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				General 
				
				
				
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				Re: Incorrect research for Sage?
			 
             
			
		
		
		
		I agree with the color coded question mark for identifying the types of random paths. 
		
	
		
		
		
		
		
		
			
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				March 6th, 2006, 03:27 PM
			
			
			
		  
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				Lieutenant General 
				
				
				
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				Re: Incorrect research for Sage?
			 
             
			
		
		
		
		
Also - it'd be kinda neat if there were actually more complexity in the random paths in Dom3 - Abysia's native mages being less likely to get Water, Ermor's being less likely to get Nature, Jotun's not getting fire, and R'lyeh not getting any non-astral at all.     
		
	
		
		
		
		
		
		
			
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				March 7th, 2006, 12:09 PM
			
			
			
		  
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				Captain 
				
				
				
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				Re: Incorrect research for Sage?
			 
             
			
		
		
		
		
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				Cainehill said: 
Also - it'd be kinda neat if there were actually more complexity in the random paths in Dom3 - Abysia's native mages being less likely to get Water, Ermor's being less likely to get Nature, Jotun's not getting fire, and R'lyeh not getting any non-astral at all.     
			
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 A nice and thematic idea (mostly    )! However the problem with this is that Forum-aware long-term players immediately may gain an advantage from this knowledge (like the sorcery-only/elemtal-only) picks if it is not displayed somewhere within the game.
 
I think things a these confuse newbie as well. All  easy information should be easily accessible! Color-coded question marks for everyone! Huzzah!  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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