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  #11  
Old June 1st, 2006, 11:27 AM

Oversway Oversway is offline
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Default Re: Getting National Heroes - How Long?


I never get a hero when it would be useful. When I don't need one, they show up.
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  #12  
Old June 1st, 2006, 11:54 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Getting National Heroes - How Long?

Its a multiplayer game. Random events should be useful but not a game-breaker. MP players tend to want to claim they won by their better strategy not the luck of a player.

Im more of a solo player myself, and Ive created add-ons to throw more random chaos into the game. But I do try to understand that things like PbEM, MultiPlayer, multiple operating systems, all can answer the "why" for many things I wish the game did.

I am happy to see that the MP things seems all ironed out now and solo-play features are being addressed more in the Dom3 version (such as AIs and random maps)
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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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  #13  
Old June 1st, 2006, 01:33 PM

ioticus ioticus is offline
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Default Re: Getting National Heroes - How Long?

Me too. I'm primarily a solo gamer so I hope there's a lot of goodies in the solo/AI department.
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  #14  
Old June 5th, 2006, 02:47 PM
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NTJedi NTJedi is offline
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Default Re: Getting National Heroes - How Long?

Quote:
Gandalf Parker said:
MP players tend to want to claim they won by their better strategy not the luck of a player.
Very true... I've been in multiplayer games where my opponent found a magic site to recruit free banes on day_3 and then another magic site to recruit free devils on day_11.
Even when I know my fate is death I will fight to the bitter end to experience battles like HelmsDeep.
Only difference is no rescue arriving... also this allows my opponent to enjoy his victory longer. The opponent is more likely to ally with me in a future game knowing I will fight to the bitter end.

Quote:
Gandalf Parker said:
I am happy to see that the MP things seems all ironed out now and solo-play features are being addressed more in the Dom3 version (such as AIs and random maps)
I do MP and SP about equally for Dominions... I definitely look forward to the improved AIs and random maps.
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  #15  
Old June 29th, 2006, 07:53 AM

Folket Folket is offline
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Default Re: Getting National Heroes - How Long?

If you have 0 luck scale, there is 1.9% chance that you will not have a hero by turn 130. (Given the amount of players and games this is bound to happen for someone.)

If you have 3 luck scale, there is 8.4% chance that you will not have a hero by turn 40.
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