.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old August 10th, 2006, 06:36 AM
Beorne's Avatar

Beorne Beorne is offline
Sergeant
 
Join Date: Apr 2004
Location: Forlì, Italy
Posts: 322
Thanks: 15
Thanked 0 Times in 0 Posts
Beorne is on a distinguished road
Default Strange battle ... why this?

I'm mp gaming with vanilla seiv.
I'm at war wit another player. He jumps out from the warp point in my system with 6 destroyers each one with 3 cmissileII and some shields. In this sector I have 20 small satellites, 5 with ducV and 15 with cmissile II positioned near the jump out hole. Neither of us has point defense. Battle results: perfect, I have wiped out all the destroyers without a single loss. Then I watch the replay: the enemy destroyers don't fire a single missile and stay around my missiles and duc range waiting to be slowly annihilated. Why?
I',m almost sure my friend tactics is the default tactic, we don't are enough skilled and experienced to design custom tactics.
I'm asking myself the reason, I fear to see this behavior with my ships ...
Reply With Quote
  #2  
Old August 10th, 2006, 06:41 AM
Randallw's Avatar

Randallw Randallw is offline
Major General
 
Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
Thanked 1 Time in 1 Post
Randallw is on a distinguished road
Default Re: Strange battle ... why this?

Missiles can not target satellites. So that's why they wouldn't fire. It's possible the AI froze since it couldn't fire.
Reply With Quote
  #3  
Old August 10th, 2006, 08:10 AM
Beorne's Avatar

Beorne Beorne is offline
Sergeant
 
Join Date: Apr 2004
Location: Forlì, Italy
Posts: 322
Thanks: 15
Thanked 0 Times in 0 Posts
Beorne is on a distinguished road
Default Re: Strange battle ... why this?

The answer was so simple,
neither my poor friend nor I knew this ...
Thank you!
Reply With Quote
  #4  
Old August 10th, 2006, 10:24 AM
Randallw's Avatar

Randallw Randallw is offline
Major General
 
Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
Thanked 1 Time in 1 Post
Randallw is on a distinguished road
Default Re: Strange battle ... why this?

If you look at the descriptions for weapons you will see an entry saying what it can shoot at.

For PD (point defence) it will say seekers. Units really, so missiles, fighters. Satellites as well.

For missiles it will say ships\planets. Satellites are units so you can't attack them.

energy weapons will say any but seekers. As a result it fires at anything but missiles. This is a bit confusing as I know they can shoot at fighters, though not with the bonus dedicated PD gets.

Edit: I really should have said direct fire weapons, not just energy weapons. This means depleted uranium

Torpedoes, though direct fire, are ships\planets like missiles.
Reply With Quote
  #5  
Old August 10th, 2006, 10:28 AM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: Strange battle ... why this?

Quote:

energy weapons will say any but seekers. As a result it fires at anything but missiles. This is a bit confusing as I know they can shoot at fighters, though not with the bonus dedicated PD gets.
What's confusing about that? Fighters aren't seekers, and seekers aren't fighters. Therefore "anything but seekers" includes fighters.
Reply With Quote
  #6  
Old August 10th, 2006, 10:31 AM
Randallw's Avatar

Randallw Randallw is offline
Major General
 
Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
Thanked 1 Time in 1 Post
Randallw is on a distinguished road
Default Re: Strange battle ... why this?

It's getting late and I got confused

edit: no wait this is why. It classes fighters as seekers when PD shoots at fighters even though it says only seekers.

If I'm still confused. Well as I said It's late. I'm going now.
Reply With Quote
  #7  
Old August 10th, 2006, 10:57 AM
douglas's Avatar

douglas douglas is offline
Major
 
Join Date: Apr 2004
Location: Atlanta, Georgia
Posts: 1,152
Thanks: 0
Thanked 0 Times in 0 Posts
douglas is on a distinguished road
Default Re: Strange battle ... why this?

Quote:
Randallw said:edit: no wait this is why. It classes fighters as seekers when PD shoots at fighters even though it says only seekers.
No, stock PD targets "Ftr\Sat\Seekers\Drone", and can therefore shoot at fighters (Ftr), satellites (Sat), missiles (Seekers), and drones.
Reply With Quote
  #8  
Old August 10th, 2006, 11:25 AM
NullAshton's Avatar

NullAshton NullAshton is offline
Major General
 
Join Date: Nov 2004
Location: Floating in space.
Posts: 2,297
Thanks: 0
Thanked 0 Times in 0 Posts
NullAshton is on a distinguished road
Default Re: Strange battle ... why this?

I think the reason why it stayed around and waited to get killed is because of the default strategies. It couldn't complete it's primary strategy, so it went to the secondary strategy which was probally point blank. Not sure, but having the secondary strategy be "don't get hurt" might work well with missile ships.
__________________
Hey! I found squirrels!

Vala - "The last time I was this bored, I took hostages!"
Reply With Quote
  #9  
Old August 10th, 2006, 01:10 PM
Beorne's Avatar

Beorne Beorne is offline
Sergeant
 
Join Date: Apr 2004
Location: Forlì, Italy
Posts: 322
Thanks: 15
Thanked 0 Times in 0 Posts
Beorne is on a distinguished road
Default Re: Strange battle ... why this?

Yes. Probably this is the reason, the secondary default is point blank.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:32 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.