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September 16th, 2006, 04:53 PM
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Sergeant
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Join Date: Jun 2006
Location: California, The United States of America
Posts: 252
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Re: SEV DEMO IS OUT!
Cool. Thanks. I used Bit Torrent and I am now exploring the game. It's decent looking. I'm having trouble finding where the facilities on my planet are listed other than scrap cargo area. I noticed current facilities/maximum facilities is listed as tonnage. 19000/20000. I have room for one more facilitie I think.
Update: OK. Right click on the planet image in the interface to get planet screen.Also, right click then choose report. Perhaps double clicking on planet in system should do this too.
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September 16th, 2006, 04:54 PM
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Colonel
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Join Date: Jan 2001
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Re: SEV DEMO IS OUT!
I like the game setup menu in general. The only thing I miss from SE IV is the gradual 1% change you could make in increasing/decreasing racial characteristics. The fixed 5% option you have here is a little bit crude.
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September 16th, 2006, 04:58 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: SEV DEMO IS OUT!
We all want that back; with forumulas for cost it would be amazing.
I despise the fool who conviced Aaron to drop sliders from the racial setup. Their only fault in SE4 was poor cost settings 
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September 16th, 2006, 05:08 PM
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Sergeant
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Join Date: Sep 2003
Posts: 258
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Re: SEV DEMO IS OUT!
I was a bit confused about being able to choose tech during starting a game, it all costs thousands (i am talking techs instead of traits). is this for mods?
from what I have said since the beggining of this thread, for a demo that is limited, it has some annoying features that lead to nothing.
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September 16th, 2006, 05:13 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Re: SEV DEMO IS OUT!
Tech points and racial points are separate and both are used in the normal game. The tech points are used to allow the player to select starting techs, while the racial points are used to select traits.
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September 16th, 2006, 05:20 PM
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Sergeant
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Join Date: Sep 2003
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Re: SEV DEMO IS OUT!
some things I dont like... levels of ships, they seem to be in alphabetic order rather than order of how good they are, and it gets confusing as when you research them, if for example you take a top destroyer has more hull than a low destroyer.
this gets confusing, and I think that on all of them the cost should be changed so that it costs more, but the smallest destroyer should be bigger than the biggest frigate.
it just gets a little bit confusing... :S
edit - @kwok, well, first time I played it, and I got confused. cant cancel down any and start with it saying 2000 points when creating a empire, I couldnt increase any of the techs as they cost to much and it is greyed out to make any lower. I got confused, and I am sure others will to... I didnt realise what it was, and I was trying to get rid of one of the techs to get all the good benefits!
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September 16th, 2006, 05:26 PM
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General
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Join Date: Sep 2003
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Re: SEV DEMO IS OUT!
Quote:
Suicide Junkie said:
I despise the fool who conviced Aaron to drop sliders from the racial setup. Their only fault in SE4 was poor cost settings
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All beta testers have pushed for this right from the beginning. It's just too bad that Aaron didn't agree with us... maybe if enough people complain, it'll be changed!
Note for those of you trying out the demo. If you find something that you don't like, or seems like it could be done better email Aaron and tell him about it! I can't stress that enough. Essentially, you're all second-line beta testers, and if enough complain about something, it has a much better chance of being changed, especially if the beta testers have been pushing for the same change.
The power is in your hands! 
__________________
Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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September 16th, 2006, 05:32 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Re: SEV DEMO IS OUT!
The select your starting techs is a re-introduction from SE:III. I thought there was expanded help text that described the function of technology points?
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September 16th, 2006, 05:35 PM
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Sergeant
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Join Date: Sep 2003
Posts: 258
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Re: SEV DEMO IS OUT!
Also, is it just me, or is it more effiecent to put one engine of the highest tech and fill it all up with ions? for cost, it works out cheaper and you get the better benefits :S in SEIV, you had to have all of one type to get the benefits I thought.
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September 16th, 2006, 05:41 PM
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First Lieutenant
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Join Date: Jan 2005
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Re: SEV DEMO IS OUT!
I'd have to agree with AMF's points. Also, to scrap facilities you have to search high and low, eventually ending up in the "Cargo Orders->Scrap Cargo" part of the menu. Took me some time to figure that one out.
So far I've been positively surprised though, and just about all the issues I have with the game has to do with the rather awkard/impractical GUI.
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